Austin has scored over twenty five feature films, most notably the 2009 Sundance hit GRACE, as well as the 2008 Sundance Audience Award winner CAPTAIN ABU RAED. His score for the former garnered many horror film genre accolades, including a nomination at the 2010 Fangoria Chainsaw Awards for 'Best Original Score,' and Vision in Sound's Top Ten Scores for 2009. The latter was listed by the LA Times as a contender for the 2009 Academy Awards for 'Best Original Score' and also won Austin the Hollywood Music Award for "Best New Composer. Read Full BioAustin has scored over twenty five feature films, most notably the 2009 Sundance hit GRACE, as well as the 2008 Sundance Audience Award winner CAPTAIN ABU RAED. His score for the former garnered many horror film genre accolades, including a nomination at the 2010 Fangoria Chainsaw Awards for 'Best Original Score,' and Vision in Sound's Top Ten Scores for 2009. The latter was listed by the LA Times as a contender for the 2009 Academy Awards for 'Best Original Score' and also won Austin the Hollywood Music Award for "Best New Composer." The combined success of those films, along with several others, prompted The Hollywood Reporter to list Austin as one of 15 composers "Primed to take their place on the A-list," as well as a nomination by the International Film Music Critics Association for "Breakout Composer of the Year."
In addition to feature films, Austin has a tremendous passion for the world of game scoring. His first major game score for thatgamecompany's flOw in 2006 earned Austin a British Academy Award nomination and triple nominations at the Game Audio Network Guild awards ("Innovative use of Audio," "Best Interactive Score" and winning for "Rookie of the Year."). Perhaps most notably, his score for thatgamecompany's much lauded 'Journey' (2012) debuted as #1 in iTunes' game soundtrack charts (Grammy 2012 nominated for Best Score Soundtrack For Visual Media).
Austin also maintains a busy schedule writing concert music and composing/producing albums. In addition to more traditional chamber and orchestral music, in 2010 he released a meditation album entitled "Sounds of Darkness" using never-before recorded sacred Aztec chants. 2010 also saw the launch of Allogamy, an ambitious blog in collaboration with photographer Andrew Berglund which posts a new photo with a new piece of music for every single day in the year.
Beyond composing, Austin is also a strong advocate for music in the schools, particularly in early education, and as such is a very active memeber on the Board of Directors for Education Through Music - Los Angeles (alongside composers John Debney, Christopher Young, Michael Giacchino, James Dooley and many other music, business and education professionals).
In addition to feature films, Austin has a tremendous passion for the world of game scoring. His first major game score for thatgamecompany's flOw in 2006 earned Austin a British Academy Award nomination and triple nominations at the Game Audio Network Guild awards ("Innovative use of Audio," "Best Interactive Score" and winning for "Rookie of the Year."). Perhaps most notably, his score for thatgamecompany's much lauded 'Journey' (2012) debuted as #1 in iTunes' game soundtrack charts (Grammy 2012 nominated for Best Score Soundtrack For Visual Media).
Austin also maintains a busy schedule writing concert music and composing/producing albums. In addition to more traditional chamber and orchestral music, in 2010 he released a meditation album entitled "Sounds of Darkness" using never-before recorded sacred Aztec chants. 2010 also saw the launch of Allogamy, an ambitious blog in collaboration with photographer Andrew Berglund which posts a new photo with a new piece of music for every single day in the year.
Beyond composing, Austin is also a strong advocate for music in the schools, particularly in early education, and as such is a very active memeber on the Board of Directors for Education Through Music - Los Angeles (alongside composers John Debney, Christopher Young, Michael Giacchino, James Dooley and many other music, business and education professionals).
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Austin Wintory
My friends, you probably saw that last night I lost the Grammy to Trent Reznor and Atticus Ross for THE GIRL WITH THE DRAGON TATTOO. The overflow of support I saw here, on Twitter, on facebook, over email and everywhere else was overwhelmingly touching to me. I can't thank you enough. Please don't forget that I never sought to win a Grammy. My goal was to try and make music that remotely did justice to thatgamecompany's masterpiece. I could never thank them, or you, enough for this adventure.
Sam J. Schofield
Oh man you're here. I'm 7 years late but oh god, this soundtrack is beautiful, thanks for making such a piece of art. Thank you.
Julian Gutierrez
Won a Grammy. The soundtrack of a videogame Won a Grammy those days. WOW
James Meehan
It was only nominated for a Grammy although that is still very impressive. It DID win a BAFTA for Original Music in 2013 so it shows you that the Brits appreciate a good soundtrack.
2nikka22
it lost to The Girl with the Dragon Tattoo actually
Ace Luke
+François Trudel Wasn't it just for a best single of some sort? Either way video game music is slowly becoming more recognized in the music world.
François Trudel
Actually, check out Baba Yetu from Civilization IV. It came out in 2009 (before Journey) and WON a grammy.
Preston Dixon
+Julian Gutierrez Actually, it got NOMINATED for Best Soundtrack. I think it lost to How to Train Your Dragon. Although it's still a feat for being the first ever video game soundtrack to ever get nominated for a Grammy!
Kropotkins Beard
Who said video games aren't art? Haha, what a stunning piece of music.
Stitches 76
@Its rain again i know someone who did, the guy who made YIIK said 'games weren't art' after his game was heavily criticized. Take that however you want