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How to Invent a Heart
Star of Ash Lyrics


We have lyrics for these tracks by Star of Ash:

An Apology Gone Bad The heart asks pleasure first And then excuse from pain an…
Beautiful As Torment I am a hole in the sky The cry the bleeding…
Blood Bones and a Skull Proud of my broken heart since thou didst break it Proud…
Death Salutes Atropos The I left behind The ever fading I of the moment The…
Epilogue Two men spoke from the grave One died from filled heart on…
In The Throws Of Guilt Pale faces smile And spit their cross In the mouth of life…
Odi Et Amo The sun of shame A transparent secret And inside - hellfir…
Sanies Snake of ash Newborn Apple of promise Reborn This fath…
The night sky It was not death, for I stood up, And all the…
The Nudity of Light I yearn to vomit my heart All over you Pierce it through…
The World Spins for You The higher her screams the less you hear when at last her…

The lyrics can frequently be found in the comments below, by filtering for lyric videos or browsing the comments in the different videos below.
Most interesting comments from YouTube:

Diane Callahan - Quotidian Writer

Hi there, viewers! You can read an adapted text version of this video on Medium. I’ve reframed the content around “6 Questions to Consider When Choosing Your Story's Setting.”

1. How does the setting create conflict?
2. What’s significant about the time period?
3. How does culture impact the story?
4. How does the geography affect the characters?
5. How can you subvert tropes with your setting?
6. How would you describe your setting as a character?

https://medium.com/@quotidianwriter/6-questions-to-consider-when-choosing-your-storys-setting-ddf05f0bd842



heal41hp

I'm seriously the first? Wow! Well, I guess no one else realizes what they missed out on. This is a mighty fine trophy. The elements I picked were mystery for specific genre, modern day for time period, astral plane for big setting, and mailbox for small setting. I felt a little lame choosing the first two since they're pretty comfortable and easy for me, but then I realized comfortable would just aid me in doing something I was struggling with.

My inability to visualize stuff has (generally) prevented me from getting to the point where I have paragraphs upon paragraphs of description. I've grown into a philosophy of keeping description minimal to let readers customize the things that aren't integral and integrating it as much as possible into the narrative. I endeavor to never even give entire paragraphs to just describing something unless it's absolutely necessary.

If I may be so bold as to share something from "War for the Sun" to illustrate this. It's the most description I allowed anything in the first six chapters I rewrote. Castinet (the character I mentioned elsewhere who has amnesia) is meeting his gold-covered sword for the first time after losing his memories. It's ridiculously more fancy than anything he could imagine having, yet it feels familiar.

Despite his conflicted feelings, he couldn’t help but be awed by the craftsmanship of the scabbard. He remembered seeing a painting in a temple of the very same embossed scene. Armor-clad Vocavia fought alongside a long-dead king against the Vaarii oppressors of old. This version, however, was less colorful and more scarred. He couldn’t help but wonder about the story behind each of those marks, especially the gash up on the elaborately woven gold locket. It didn’t correspond with anything on the sword’s cross-guard.
Once he’d had his fill of the scabbard, he turned his attention to the simpler sword. A fraying braid of faded red threads was tied off the round gold pommel, which was marred but unbroken. He brushed it aside and wrapped his hand around the worn leather grip. It fit too well, even considering his glove. He felt comfort from this, also, at the same time it added to his growing unease.
Extending a finger, he brushed aside fur from the scabbard’s lining and caressed the worn gold of the cross-guard, two rays of a rising sun. Two others, shorter and thinner, jutted off at angles while a fifth, he saw as he drew the sword, reached halfway down the blade along the fuller. That was hardly what held his attention, though. The steel of the blade itself, bright with oil, was tinged red. He’d never seen anything like it before.



ten-chan

This video made me think...
I first thought that my settings were pretty boring. Usually depicting a similar world to that which I myself live in. A small town in Germany, not big, not small, not diverse and not uniform. Just... something in the middle.
The stories came from the characters.
In a way, the "blank canvas" that was my setting, allowed for intricate character interactions, because there was no outside threat, or other big thing that influenced them. All decisions were theirs alone.

But then I remembered, that there was a time before that, when I had one story that I poured my heart into. It was set far in the future, after our earth had long burnt out.
Six waves of migration traveled through space for many generations to reach "the new earth"...

It's similar to our earth, but different still.
UV radiation from the "new sun" is much stronger, making life as we knew it impossible. So new generations of scientists worked to force human evolution to work faster.
Day-dwelling humans were created, people who could survive the strong radiation with no damage.
But others stayed under the earth, eventually building large cities under a dark roof... Night-dwellig humans.

Inspired by old-earthian literature, the two species were called lycantropes and vampires respectively, though neither truly had much in common with their literary counterparts.

Gender, culture, species, status and science play large roles in this new world... and in it lived two characters who should be happy as they are... but aren't.



gnarth d'arkanen

I like blurbs... Being a practicing GM I can do blurbs, kinda like the first... oh... minute or so of a proper "session 0" where I "sell" the ideals of the game/campaign to my Players. I like this exploration of Setting as more than a "backdrop" to decorate the stage like window dressing.


SO... for S&G... I'll play.


What about a Steampunk set in 1890's (pseudo) Chicago, a little bit of magic to slow the progression of technology... dragging out the industrial revolution, but not so much as to become a full-on "High Concept" fantasy... Of course, there's enough civility to dictate some of the "dark arts" would be either severely frowned upon (think a whore in a Baptist Church)... or outright banned. Necromancy would be on a list like that... SO our protagonist is an aspiring magae, not practiced enough, nor able to afford the kind of instruction required to be a full Wizard or Sorcerer, but driven to learn the ways of magic and it's many secrets... He finds a Tome of Forbidden Secrets of Necromancy... Only his intentions with things like raising or speaking to the dead are rooted in some ideal for justice... More of a forensic study, than building an invincible army from their graves.


...Not really sure where I'd go with it just now. I'm not even entirely convinced I necessarily want the Necromancer to be male... exactly. It's probably highly advised to have some "inciting moment" to build some overdeveloped sense of duty or justice to put him/her on the path of a forensic use of necromancy... AND the obvious first choice of story would be about defending the "dark art" for purposes of good, and chasing down a serial killer (yes, they had one in Chicago around that time... made headlines around the World's Fair, though I'm not completely sure of the year)...
A good tangible second choice would likely fit with some diabolical criminal that's otherwise running the Police in circles and wild goose chases...


Here's where we get to ask the hard questions. Is something (like necromancy) really just evil on it's own existence? OR Is it perhaps foolish to declare that, when in fact, it's about the intent behind usage that determines the beneficence or maleficence of it? ;o)



All comments from YouTube:

Diane Callahan - Quotidian Writer

Hi there, viewers! You can read an adapted text version of this video on Medium. I’ve reframed the content around “6 Questions to Consider When Choosing Your Story's Setting.”

1. How does the setting create conflict?
2. What’s significant about the time period?
3. How does culture impact the story?
4. How does the geography affect the characters?
5. How can you subvert tropes with your setting?
6. How would you describe your setting as a character?

https://medium.com/@quotidianwriter/6-questions-to-consider-when-choosing-your-storys-setting-ddf05f0bd842

Kat

Debris littered the streets, the sound of fighting was in the air. This wasn't how the day was supposed to go. This was supposed to be a day of celebration and appreciation for those brave enough to risk their lives for others; For heroes. But instead was tarnished by death and destruction. I sat crouched behind a mangled car, on my knees, with my hands over my head hoping and praying that someone noticed the little girl injured in the street. Why was I the only one who noticed? A powerless teenager with dreams far brighter and bigger than her life has in store for her. I untangled my hands from my hair and stood on shaky legs closing my eyes, breathing in and out, I rushed into the chaos. With a pounding heart and burning lungs I thought to myself if someone like me, weak and powerless, could be a hero too.

This is a story I've been thinking about for a while now set in the future where being a superhero is a normal job. The story follows a girl born into a hero family with seemingly no powers. I really like the idea and hope to write it out soon.

P. S great video by the way!

Luwana Bennett

You go, girl!👍👍👍❤❤❤

777 777

May be late to the party here, but try using something like "legs like noodles" instead of saying shaky legs. Love the concept and hope you are well on your way to finishing😊

Vaughn Johnson

@Diane Callahan - Quotidian Writer This is my description for the book series that I’m writing. Here we go!
The overlord Zeroneus has ruled for over a decade, and the 7 Governments of Springside are in submission. The conquerer has created 7 different Masters to rule each and every kingdom. 13 year old, Shear Rift lives with her father, Heath, and her brother, Ethen in the Fossil Kingdom.
But a few months ago, it was found that her mother was trying to found a rebellion. She was captured, and Shear has never seen her since. But since then, another revolution has started. Inspired by what her mother did, their leader has tried to gain supporters in all of Springside. But the Master of the Fossil Kingdom, Earthmaster, is trying to stop them.
Shear never even knew about this revolution. But now she is caught up with this group and trying to survive amid a corrupt world.

Diane Callahan - Quotidian Writer

@Mehwish Manha Haha, good point!

Mehwish Manha

@Diane Callahan - Quotidian Writer You mean squib stories because that's what non-magical folk born into magical families are usually called.

1 More Replies...

Aly Sellin

Your voice is soothing. The content in your video’s are 👌

Caitlin

I love that your videos always leave me wanting to write and inspired instead of feeling overwhelmed with this monster of a task like so many other peoples advice has done.

Hector PS

The Wood between the Worlds in The Magician's Nephew.
Great content! You should have a Patreon page.

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