Yoko Shimomura (下村 陽子 Shimomura Yōko, born October 19, 1967) is a Japanese … Read Full Bio ↴Yoko Shimomura (下村 陽子 Shimomura Yōko, born October 19, 1967) is a Japanese video game composer. She has been described as “the most famous female video game music composer in the world”. She has worked in the video game industry ever since graduating from the Osaka College of Music in 1988. From then until 1993, she worked for Capcom, where she composed wholly or in part the scores for 16 games, including Final Fight and Street Fighter II.
While working for Capcom, Shimomura contributed to the soundtracks of over 16 games, including the successful Street Fighter II, which she composed all but three pieces for. The first soundtrack she worked on at the company was for Samurai Sword in 1988. Final Fight, in 1989, was her first work to receive a separate soundtrack album release, on an album of music from several Capcom games. The first soundtrack album to exclusively feature her work came a year later for the soundtrack to Street Fighter II. While she began her tenure at Capcom working on games for video game consoles, by 1990 she had moved to the arcade game division. She was a member of the company's in-house band Alph Lyla, which played various Capcom game music, including pieces written by Shimomura. She performed live with the group on a few occasions, including playing piano during Alph Lyla's appearance at the 1992 Game Music Festival.
In 1993, Shimomura left Capcom to join another game company, Square (now Square Enix). She stated that the move was done because she was interested in writing "classical-style" music for fantasy role-playing games. While working for Capcom, she was in the arcade department and was unable to transfer to the console department to work on their role-playing video game series Breath of Fire, although she did contribute one track to the first game in the series. Her first project at the company was the score for the role-playing video game Live A Live in 1994. While she was working on the score to Super Mario RPG: Legend of the Seven Stars the following year, she was asked to join Noriko Matsueda on the music to the futuristic strategy RPG Front Mission. Although she was overworked doing both scores and it was not the genre that she was interested in, she found herself unable to refuse after her first attempt to do so unexpectedly happened in the presence of the president of Square, Tetsuo Mizuno. These games were followed by Tobal No. 1, the last score she worked on with another composer for a decade.
Over the next few years, she composed the soundtrack to several games, including Parasite Eve and Legend of Mana. Of all her compositions, Shimomura considers the soundtrack to Legend of Mana the one that best expresses herself and the soundtrack remains Shimomura’s personal favourite. Parasite Eve on the PlayStation had the first soundtrack by Shimomura that included a vocal song, as it was the first game she had written for running on a console system that had the sound capability for one. In 2002 she wrote the score for Kingdom Hearts, which she has said is the most “special” soundtrack to her, as well as a turning point in her career; she named the soundtracks to Street Fighter II and Super Mario RPG as the other two significant points in her life as a composer.
Kingdom Hearts was wildly successful, shipping more than four million copies worldwide; Shimomura’s music was frequently cited as one of the highlights of the game, and the title track has been ranked as the fourth-best role-playing game title track of all time. The soundtrack has led to two albums of piano arrangements. Kingdom Hearts was the last soundtrack that she worked on at Square. After the release of Kingdom Hearts in 2002, Shimomura left Square for maternity leave, and began work as a freelancer in 2003. She has built on the work she did while at Square; since leaving she has composed or is composing music for eleven Kingdom Hearts games and Nintendo’s Mario & Luigi series. She has also worked on many other projects, such as Heroes of Mana and various Premium Arrange albums. On February 10 and 11, 2014, Shimomura played piano at a retrospective 25th anniversary concert at Tokyo FM Hall. She performed songs from games such as Kingdom Hearts, Live a Live, and Street Fighter II. During the Beware the Forest’s Mushrooms performance from Super Mario RPG, Shimomura was joined onstage by fellow game composer Yasunori Mitsuda, who played the Irish bouzouki. She is currently working on the score for Final Fantasy XV and Kingdom Hearts III.
Her works have gained a great deal of popularity, and have been performed in multiple video game music concerts, including one, Sinfonia Drammatica, that was focused half on her “greatest hits” album, Drammatica: The Very Best of Yoko Shimomura, and half on the music of a previous concert. Music from several of her games have been published as arranged albums and as piano scores.
Video game soundtracks:
• Samurai Sword (Famicom Disk System) (1988)
• Final Fight (1989) (Minor role) – with Yoshihiro Sakaguchi (uncredited)
• Code Name: Viper (1990) (All songs except Stage 1) (uncredited) – with Junko Tamiya
• Adventure Quiz Capcom World: Hatena no Daibouken (1990) (Minor role) – with Yoshihiro Sakaguchi, Manami Matsumae, Junko Tamiya, Hiromitsu Takaoka, and G. Morita (uncredited)
• Gargoyle's Quest (1990) (Minor role) – with Harumi Fujita (uncredited)
• Adventures in the Magic Kingdom (1990)
• Mizushima Shinji no Daikoushien (1990)
• Nemo (1990)
• Mahjong School: The Super O Version (1990) (Minor role) – with Masaki Izutani (uncredited)
• Street Fighter II (1991) – with Isao Abe
• Buster Bros. (PC Engine) (1991) – with Tamayo Kawamoto
• The King of Dragons (1991)
• Block Block (1991) – with Masaki Izutani
• Varth: Operation Thunderstorm (1992) (Minor role) – with Masaki Izutani and Toshio Kajino
• Breath of Fire (1993) – with Yasuaki Fujita, Minae Fujii, and Mari Yamaguchi (Only composed "Trade City")
• The Punisher (1993) – with Isao Abe
• Live A Live (1994)
• Front Mission (1995) – with Noriko Matsueda
• Super Mario RPG: Legend of the Seven Stars (1996)
• Tobal No. 1 (1996) – with many others
• Parasite Eve (1998)
• Legend of Mana (1999)
• Hataraku Chocobo (2000)
• Kingdom Hearts (2002)
• Mario & Luigi: Superstar Saga (2003)
• Kingdom Hearts: Chain of Memories (2004)
• Pop'n Music Carnival (13) (2005) – (Only composed "Majestic Fire")
• Mario & Luigi: Partners in Time (2005)
• Kingdom Hearts II (2005)
• Monster Kingdom: Jewel Summoner (2006) – with many others
• Heroes of Mana (2007)
• Luminous Arc 2 (2008) – with Akari Kaida, Yoshino Aoki, and Shunsuke Nakamura
• Mario & Luigi: Bowser's Inside Story (2009)
• Kingdom Hearts 358/2 Days (2009)
• Pop'n Music The Movie (17) (2009) – with many others
• Kingdom Hearts Birth by Sleep (2010) – with Tsuyoshi Sekito and Takeharu Ishimoto
• Kingdom Hearts coded (2010)
• Xenoblade Chronicles (2010) – with ACE+, Manami Kiyota, and Yasunori Mitsuda
• Last Ranker (2010)
• Kingdom Hearts Re:coded (2010)
• Radiant Historia (2010)
•The 3rd Birthday (2010) – with Tsuyoshi Sekito and Mitsuto Suzuki
• Half-Minute Hero II (2011) – with many others
• Kingdom Hearts 3D: Dream Drop Distance (2012) – with Tsuyoshi Sekito and Takeharu Ishimoto
• Demons' Score (2012) – (Only composed "Azazel del cielo ardiente")
• Mario & Luigi: Dream Team (2013)
• Exstetra (2013) – (Only composed “Main Theme”)
• Rise of Mana (2014) - (Only composed “Where the Heart Beats Free”)
• Chronos Ring (2014) - with Kenji Ito and Evan Call
• Final Fantasy XV (2016)
• Kingdom Hearts III (2019)
Other works:
• Parasite Eve Remixes (1998)
• Phantasy Star Online Episode I & II Premium Arrange (2004) – with many others
• Dark Chronicle Premium Arrange (2004) – with many others
• Dan Doh!! (2004)
• Best Student Council (2005)
• Rogue Galaxy Premium Arrange (2006) – with many others
• Murmur (2007) – original album with lyrics and vocals by Chata
• Drammatica: The Very Best of Yoko Shimomura (2008)
• Mushihimesama Double Arrange Album (2009)
• GO! GO! Buriki Daioh!! (2012)
• GeOnDan RareTrax the LAST (2012)
• GeOnDan Super Rare Trax: The LAND of RISING SUN (2011) – with many others
• GO! GO! Buriki Daioh!! (2012)
• X'mas Collections II (2013)
• memória! ~ The Very Best of Yoko Shimomura (2014)
• Game Music Prayer II (2014)
While working for Capcom, Shimomura contributed to the soundtracks of over 16 games, including the successful Street Fighter II, which she composed all but three pieces for. The first soundtrack she worked on at the company was for Samurai Sword in 1988. Final Fight, in 1989, was her first work to receive a separate soundtrack album release, on an album of music from several Capcom games. The first soundtrack album to exclusively feature her work came a year later for the soundtrack to Street Fighter II. While she began her tenure at Capcom working on games for video game consoles, by 1990 she had moved to the arcade game division. She was a member of the company's in-house band Alph Lyla, which played various Capcom game music, including pieces written by Shimomura. She performed live with the group on a few occasions, including playing piano during Alph Lyla's appearance at the 1992 Game Music Festival.
In 1993, Shimomura left Capcom to join another game company, Square (now Square Enix). She stated that the move was done because she was interested in writing "classical-style" music for fantasy role-playing games. While working for Capcom, she was in the arcade department and was unable to transfer to the console department to work on their role-playing video game series Breath of Fire, although she did contribute one track to the first game in the series. Her first project at the company was the score for the role-playing video game Live A Live in 1994. While she was working on the score to Super Mario RPG: Legend of the Seven Stars the following year, she was asked to join Noriko Matsueda on the music to the futuristic strategy RPG Front Mission. Although she was overworked doing both scores and it was not the genre that she was interested in, she found herself unable to refuse after her first attempt to do so unexpectedly happened in the presence of the president of Square, Tetsuo Mizuno. These games were followed by Tobal No. 1, the last score she worked on with another composer for a decade.
Over the next few years, she composed the soundtrack to several games, including Parasite Eve and Legend of Mana. Of all her compositions, Shimomura considers the soundtrack to Legend of Mana the one that best expresses herself and the soundtrack remains Shimomura’s personal favourite. Parasite Eve on the PlayStation had the first soundtrack by Shimomura that included a vocal song, as it was the first game she had written for running on a console system that had the sound capability for one. In 2002 she wrote the score for Kingdom Hearts, which she has said is the most “special” soundtrack to her, as well as a turning point in her career; she named the soundtracks to Street Fighter II and Super Mario RPG as the other two significant points in her life as a composer.
Kingdom Hearts was wildly successful, shipping more than four million copies worldwide; Shimomura’s music was frequently cited as one of the highlights of the game, and the title track has been ranked as the fourth-best role-playing game title track of all time. The soundtrack has led to two albums of piano arrangements. Kingdom Hearts was the last soundtrack that she worked on at Square. After the release of Kingdom Hearts in 2002, Shimomura left Square for maternity leave, and began work as a freelancer in 2003. She has built on the work she did while at Square; since leaving she has composed or is composing music for eleven Kingdom Hearts games and Nintendo’s Mario & Luigi series. She has also worked on many other projects, such as Heroes of Mana and various Premium Arrange albums. On February 10 and 11, 2014, Shimomura played piano at a retrospective 25th anniversary concert at Tokyo FM Hall. She performed songs from games such as Kingdom Hearts, Live a Live, and Street Fighter II. During the Beware the Forest’s Mushrooms performance from Super Mario RPG, Shimomura was joined onstage by fellow game composer Yasunori Mitsuda, who played the Irish bouzouki. She is currently working on the score for Final Fantasy XV and Kingdom Hearts III.
Her works have gained a great deal of popularity, and have been performed in multiple video game music concerts, including one, Sinfonia Drammatica, that was focused half on her “greatest hits” album, Drammatica: The Very Best of Yoko Shimomura, and half on the music of a previous concert. Music from several of her games have been published as arranged albums and as piano scores.
Video game soundtracks:
• Samurai Sword (Famicom Disk System) (1988)
• Final Fight (1989) (Minor role) – with Yoshihiro Sakaguchi (uncredited)
• Code Name: Viper (1990) (All songs except Stage 1) (uncredited) – with Junko Tamiya
• Adventure Quiz Capcom World: Hatena no Daibouken (1990) (Minor role) – with Yoshihiro Sakaguchi, Manami Matsumae, Junko Tamiya, Hiromitsu Takaoka, and G. Morita (uncredited)
• Gargoyle's Quest (1990) (Minor role) – with Harumi Fujita (uncredited)
• Adventures in the Magic Kingdom (1990)
• Mizushima Shinji no Daikoushien (1990)
• Nemo (1990)
• Mahjong School: The Super O Version (1990) (Minor role) – with Masaki Izutani (uncredited)
• Street Fighter II (1991) – with Isao Abe
• Buster Bros. (PC Engine) (1991) – with Tamayo Kawamoto
• The King of Dragons (1991)
• Block Block (1991) – with Masaki Izutani
• Varth: Operation Thunderstorm (1992) (Minor role) – with Masaki Izutani and Toshio Kajino
• Breath of Fire (1993) – with Yasuaki Fujita, Minae Fujii, and Mari Yamaguchi (Only composed "Trade City")
• The Punisher (1993) – with Isao Abe
• Live A Live (1994)
• Front Mission (1995) – with Noriko Matsueda
• Super Mario RPG: Legend of the Seven Stars (1996)
• Tobal No. 1 (1996) – with many others
• Parasite Eve (1998)
• Legend of Mana (1999)
• Hataraku Chocobo (2000)
• Kingdom Hearts (2002)
• Mario & Luigi: Superstar Saga (2003)
• Kingdom Hearts: Chain of Memories (2004)
• Pop'n Music Carnival (13) (2005) – (Only composed "Majestic Fire")
• Mario & Luigi: Partners in Time (2005)
• Kingdom Hearts II (2005)
• Monster Kingdom: Jewel Summoner (2006) – with many others
• Heroes of Mana (2007)
• Luminous Arc 2 (2008) – with Akari Kaida, Yoshino Aoki, and Shunsuke Nakamura
• Mario & Luigi: Bowser's Inside Story (2009)
• Kingdom Hearts 358/2 Days (2009)
• Pop'n Music The Movie (17) (2009) – with many others
• Kingdom Hearts Birth by Sleep (2010) – with Tsuyoshi Sekito and Takeharu Ishimoto
• Kingdom Hearts coded (2010)
• Xenoblade Chronicles (2010) – with ACE+, Manami Kiyota, and Yasunori Mitsuda
• Last Ranker (2010)
• Kingdom Hearts Re:coded (2010)
• Radiant Historia (2010)
•The 3rd Birthday (2010) – with Tsuyoshi Sekito and Mitsuto Suzuki
• Half-Minute Hero II (2011) – with many others
• Kingdom Hearts 3D: Dream Drop Distance (2012) – with Tsuyoshi Sekito and Takeharu Ishimoto
• Demons' Score (2012) – (Only composed "Azazel del cielo ardiente")
• Mario & Luigi: Dream Team (2013)
• Exstetra (2013) – (Only composed “Main Theme”)
• Rise of Mana (2014) - (Only composed “Where the Heart Beats Free”)
• Chronos Ring (2014) - with Kenji Ito and Evan Call
• Final Fantasy XV (2016)
• Kingdom Hearts III (2019)
Other works:
• Parasite Eve Remixes (1998)
• Phantasy Star Online Episode I & II Premium Arrange (2004) – with many others
• Dark Chronicle Premium Arrange (2004) – with many others
• Dan Doh!! (2004)
• Best Student Council (2005)
• Rogue Galaxy Premium Arrange (2006) – with many others
• Murmur (2007) – original album with lyrics and vocals by Chata
• Drammatica: The Very Best of Yoko Shimomura (2008)
• Mushihimesama Double Arrange Album (2009)
• GO! GO! Buriki Daioh!! (2012)
• GeOnDan RareTrax the LAST (2012)
• GeOnDan Super Rare Trax: The LAND of RISING SUN (2011) – with many others
• GO! GO! Buriki Daioh!! (2012)
• X'mas Collections II (2013)
• memória! ~ The Very Best of Yoko Shimomura (2014)
• Game Music Prayer II (2014)
Player Select Type B
下村陽子 Lyrics
We have lyrics for these tracks by 下村陽子:
APOCALYPSIS AQUARIUS Specie tua tantum carnem adme omnes habet cultum Ego sum qui…
Song of Mana ~Opening Theme~ Jag hörde En nostalgisk Sång någonstans långt borta Den rör…
メインテーマ 時は忍び足で 心を横切るの もう話す言葉も浮かばない あっけない KISSのあと ヘッドライト 点して 蝶のように 跳…
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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DageWasTaken
Friend: So you can try the easier jobs like...
Me: Monk.
Friend: Monk revolves around GCDs and form changes and positional damage is paramount. You might want to...
Me: Monk!
Friend: You could try...
Me: MONK!
Kristova Indrataruna
Desperius: you should not start your mmo journey with positional class.
Me: mudra noises
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I actually fell in love with it and now playing other jobs feel so slow but learning. Ninja was hard at first but once you get it everything flows
Kazumi Kiguma
"Which is also one of the strongest jobs in game" Yeah but it's also the most complex, by miles. SCH's healing also takes a bit to get used to as it's based around shields and aetherflow stacks. I'd honestly not recommend this as a start.
GNB's "You don't need to reach a specific point in the story" is a bit of a technical foul. You DO need to be level 60 still to unlock it, which means you're likely going to be partially through Heavensward at least unless you're spamming Palace of the Dead (pls dont the burnout is real).
Saying "don't fear tanking" is pointless. Anxiety is a real thing and exists for both tanking and healing (and even grouping in general for some people), it's something that has to be eased into and friends help but with many other online communities being fairly toxic, it's understandable how some people will see the responsibility tanking and healing requires as scary. All you can do is be one of those helpful people, platitudes do nothing.
To keep it short, my personal list would be Tank = Paladin, it's the easiest with the most defensive ability, Healer = White Mage, same as PLD it's the easiest with no bonus mechanics to work with, DPS = Dragoon and Bard, DRG has the least amount of positionals of all the melee while having two combo lines to help learn similar in other jobs, while BRD focuses less on personal burst DPS and more on DoTs to allow you to focus on what's going on more (early on at least). These are just my starting recommendations, because "BEGINNERS".
Otherwise, I'd leave PLD as tank and WHM as healer, but for DPS I'd change it to Red Mage and Dancer. Samurai is also good for melee but I don't consider it better for beginners than DRG.
Wily cat
@MeldinX2
Tell me about it, I'm level 78 now, about halfway through storm blood.
It's definitely middle ground in terms of difficulty to use, there are much harder to use classes out there, if you are going by hotbar complexity alone.
Being a healer or tank is much harder, tank because you're expected to know everything about the content you're tanking for.
Healer, because you've got to keep up with all the errors you're group makes.
Dps, you just have to avoid getting hurt whilst hurting the enemies as much as possible, also, do dps duties.
Being on a dragoon is like a holiday compared to being on my white mage or paladin, and those are the most simple tank or healer.
lynzylu
I started as Conjurer since the healer role comes naturally to me, and 3 months, 80 levels, and the entire MSQ list behind me, I still love White Mage. However, I am playing Paladin now, and even with your guide it's a huge learning curve. I look forward to getting back to healing with my next class, which will be Scholar. Love your videos!
Mark
Congrats on a really well put together video. You're top quality as always.
For me, talking about accessibility towards end game content specifically I think Dancer is quite nice in terms of rotation and it's easy raid utility too. I run it quite a bit.
Dhalin
It kind of sucks that the best "beginner" DPS jobs are ones you can't start the game with. RDM and DNC are the easiest two DPS jobs followed closely by MCH, and all three of them have to be unlocked before you can even try them. Meanwhile MNK is a nightmare for a beginner, and BLM starts getting ugly in the 60s. DRG isn't too bad, though. I suppose that if one didn't want to heal and tank, the single best thing you could do is start with BLM and then go to 50, unlock RDM and switch to that. You'd use the same gear sans weapon, so that's a plus.
Desperius FFXIV
Thank you Mark, yeah Dancer really is a good job to start with 😁
Platonas Dimitriadis
Even tho my starter was gladiator (and srsly I don't regret it) I think conjurer is a good pick. Healers queue faster for dungeons which can help with completing main scenario dungeons very fast. Also White Mage has pretty good heals in general and has very solid damage at later levels, even as a healer.
Veo 16
Great content. This sort of 5-minute presentation should be included in an ingame format somewhere for new players.
Learning how things branch out before getting started would have been a welcome piece of knowledge when I started.
Inkdrocket
As a new player(but mmo-vet), I too actually recommend SCH and SMN to level up. The end-game might be painful BUT before that there are few massive pros towards them. For example SCH gets fairy. At low levels its pretty great because the heal is amazing, MP free and constant. Its great because if you are beginner, you might not always remember to look for whole party or dont want to spam AOE heals to top everyone off. Your fairy does that for you. You can tunnel tanks HP and do bit of dps without worrying about dps' health most cases (that is, if you dont get stressed for not having everyone 100% hp)
SMN before HW is basically putting up miasma and bio, spamming ruin I, using egi assault once a while (not to mention the flat 30% HP shield from Summon 2!!) and doing energy drain thing oGCD. Sure lot of classes are simple before 60/70/80 too, but I found SMN easy to get into. But BE AWARE that once you get towards end its more of "oh my god, buttons!?". But its great to level up.
GEMINIVice1
‘If you’re going on healer’s journey...conjurer is the easy choice’
...it’s the ‘only’ choice for healing starting @ lvl 1
Nobody
question, if I wanted to tank as dark knight, I would have to reset my character? I want to start this game as a tank but I dont want to get reset from 50 to 30. Maybe I should have watched a dif video before this one. Now I am all confused.
Aaron Dervrak
Yep Conjurer/White Mage is the way to go for ease of play. Everything is straight forward, Every healing spell is just a target and click direct heal, AOE Heal, or regen. Offense is just keeping up your Aero DOT and spamming Stone (or Holy for AOE). Probably about the simplest rotation of any class, not even really a rotation at all, just a matter of casting the correct heal at the right time and keeping regen on the tank.