Yasunori Mitsuda (光田 康典 Mitsuda Yasunori, born January 21, 1972) is a Japan… Read Full Bio ↴Yasunori Mitsuda (光田 康典 Mitsuda Yasunori, born January 21, 1972) is a Japanese composer, sound designer, and musician. He is best known for his work for developer Squaresoft (now Square Enix), having composed the scores for their role-playing video games Chrono Trigger (1995), its sequel Chrono Cross (1999), and Xenogears (1998). A self-affirmed minimalist, Mitsuda's influences include jazz, classical, and Asian (Indian and Japanese) ethnic music.
Born in Tokuyama, Yamaguchi Prefecture, Japan, Mitsuda began studying the piano at the age of five. By chance, he noticed a job advertisement for sound production for Squaresoft in an issue of Famitsu; despite a self-described "disastrous" interview with Squaresoft head composer 植松伸夫, in which he admitted he considered the job only a stepping stone to further his career and that he had never played Square's most famous games, such as Final Fantasy, executives were sufficiently impressed with his demo that he was hired as sound staff in 1992.
The release of Chrono Cross marked the beginning of his career as a freelance artist, which he continues to be, releasing both video game soundtracks and other original works under his own label, Procyon Studio. Other famous works of Mitsuda's include Mario Party, the Shadow Hearts series, and Xenosaga, a spiritual successor to Xenogears.
Born in Tokuyama, Yamaguchi Prefecture, Japan, Mitsuda began studying the piano at the age of five. By chance, he noticed a job advertisement for sound production for Squaresoft in an issue of Famitsu; despite a self-described "disastrous" interview with Squaresoft head composer 植松伸夫, in which he admitted he considered the job only a stepping stone to further his career and that he had never played Square's most famous games, such as Final Fantasy, executives were sufficiently impressed with his demo that he was hired as sound staff in 1992.
The release of Chrono Cross marked the beginning of his career as a freelance artist, which he continues to be, releasing both video game soundtracks and other original works under his own label, Procyon Studio. Other famous works of Mitsuda's include Mario Party, the Shadow Hearts series, and Xenosaga, a spiritual successor to Xenogears.
風が呼ぶ、蒼穹のシェバト
光田康典 Lyrics
We have lyrics for these tracks by 光田康典:
Radical Dreamers 幼い手につつんだ ふるえてるその光を ここまでたどってきた 時間のふちをさまよい さがしつづけてきたよ 名前さえ…
RADICAL DREAMERS〜盗めない宝石〜 幼い手につつんだ ふるえてるその光を ここまでたどってきた 時間のふちをさまよい さがしつづけてきたよ 名前さえ知らな…
予感 どうせ 嫌われるなら 思いきり 嫌われたい 飾り立てた そのやさしさよりも 一つの真実(ほんとう)が 聞きたい いつ…
最先と最後 They are alone in the oppressing dark, but Luminous power is…
海と炎の絆 Your fingertips moving gently to my heart The force of life…
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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@suzuyu8128
こんばんは、聞きに来ました(笑)
「風が呼ぶ、蒼穹のシェバト」
この曲は聞いたことがありました。神秘的できれいな曲ですよね、メインの音がどちらも透明かつよく響いていてとてもきれいでした^^
「夜空一杯の星を集めて」
穏やかできれいな曲ですよね、聞いていて癒されました。
どちらも良かったです!ゼノギアスの曲は好みな曲が多そうだなぁと思いました^^
@ジョニー-s6q
20年以上前に発売されたこのゲームを遊ぶためだけに、未だにPS2を大切に保管しています。
ゼノギアスで一番好きな曲は、「盗めない宝石」です。
@x6698823
この寂寥感を感じる音、クロノトリガーの時の回廊に通ずるものを感じる。
@v-max6111
全く同じ感想でビックリした!w
ホント良い曲ですよね〜
@karuma71
ゲームにアニメとかって音楽から自分は入る事が多いけど…この曲も良い(笑)何か全ての嫌な事とかが風化していく感じがするもの
@Kazuma_knight
6:34の夜空一杯の星を集めては神BGM。
@42kamijo
クロノトリガーとゼノギアス、天地創造はゲーム史上最高の傑作
@山口泰史-s5f
超名曲。
@syunchannel81
名曲やぁ…
@jcmaxwell7632
クロノトリガーのほうを聞いてきました。時の回廊とは、シャレたタイトルと感じました。空中に浮かぶ都市、街という点でも似通っています。
@suzuyu8128
こんばんは、聞きに来ました(笑)
「風が呼ぶ、蒼穹のシェバト」
この曲は聞いたことがありました。神秘的できれいな曲ですよね、メインの音がどちらも透明かつよく響いていてとてもきれいでした^^
「夜空一杯の星を集めて」
穏やかできれいな曲ですよね、聞いていて癒されました。
どちらも良かったです!ゼノギアスの曲は好みな曲が多そうだなぁと思いました^^