Yasunori Mitsuda (光田 康典 Mitsuda Yasunori, born January 21, 1972) is a Japan… Read Full Bio ↴Yasunori Mitsuda (光田 康典 Mitsuda Yasunori, born January 21, 1972) is a Japanese composer, sound designer, and musician. He is best known for his work for developer Squaresoft (now Square Enix), having composed the scores for their role-playing video games Chrono Trigger (1995), its sequel Chrono Cross (1999), and Xenogears (1998). A self-affirmed minimalist, Mitsuda's influences include jazz, classical, and Asian (Indian and Japanese) ethnic music.
Born in Tokuyama, Yamaguchi Prefecture, Japan, Mitsuda began studying the piano at the age of five. By chance, he noticed a job advertisement for sound production for Squaresoft in an issue of Famitsu; despite a self-described "disastrous" interview with Squaresoft head composer 植松伸夫, in which he admitted he considered the job only a stepping stone to further his career and that he had never played Square's most famous games, such as Final Fantasy, executives were sufficiently impressed with his demo that he was hired as sound staff in 1992.
The release of Chrono Cross marked the beginning of his career as a freelance artist, which he continues to be, releasing both video game soundtracks and other original works under his own label, Procyon Studio. Other famous works of Mitsuda's include Mario Party, the Shadow Hearts series, and Xenosaga, a spiritual successor to Xenogears.
Born in Tokuyama, Yamaguchi Prefecture, Japan, Mitsuda began studying the piano at the age of five. By chance, he noticed a job advertisement for sound production for Squaresoft in an issue of Famitsu; despite a self-described "disastrous" interview with Squaresoft head composer 植松伸夫, in which he admitted he considered the job only a stepping stone to further his career and that he had never played Square's most famous games, such as Final Fantasy, executives were sufficiently impressed with his demo that he was hired as sound staff in 1992.
The release of Chrono Cross marked the beginning of his career as a freelance artist, which he continues to be, releasing both video game soundtracks and other original works under his own label, Procyon Studio. Other famous works of Mitsuda's include Mario Party, the Shadow Hearts series, and Xenosaga, a spiritual successor to Xenogears.
Zeal Palace
光田康典 Lyrics
We have lyrics for these tracks by 光田康典:
Radical Dreamers 幼い手につつんだ ふるえてるその光を ここまでたどってきた 時間のふちをさまよい さがしつづけてきたよ 名前さえ…
RADICAL DREAMERS〜盗めない宝石〜 幼い手につつんだ ふるえてるその光を ここまでたどってきた 時間のふちをさまよい さがしつづけてきたよ 名前さえ知らな…
予感 どうせ 嫌われるなら 思いきり 嫌われたい 飾り立てた そのやさしさよりも 一つの真実(ほんとう)が 聞きたい いつ…
最先と最後 They are alone in the oppressing dark, but Luminous power is…海と炎の絆 Your fingertips moving gently to my heart The force of life…
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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@hurmshmundle
You need to stop giving me reasons to say good things. It almost seems as if I'm a good person now, complementing your work so much.
Eh.
It can't be helped
(And if this comment didn't already voice my opinion well enough, I love this.)
(A lot.)
@Schala001
"This is the eternal kingdom of Zeal, where dreams can come true. But at what price?"
@Janus-Zeal
Only 9,999,999 Mammon 🤑
@onlythequestion
I remember hearing this song for the first time in-game as a kid. Had never heard anything like it in a video game. You knew something epic and terrible was going to go down. And it did.
@Egobyte83
All the cities in Zeal Kingdom sounded so ethereal and harmonious... Enhasa, Kajar... then you get to Zeal Palace itself and the tone shifts to just an ominous sense of foreboding... it felt like a place you really didn't want to be in.
@lapislazuli9465
One of the more haunting and atmospheric songs on the album. Especially intense when it's used during phase 1 of the Zeal battle.
@TheAdvertisement
This song is in such contrast to Corridors of Time and even Guardia Castle. The grand, triumphant feel is gone. There’s only power... and a sense of unease. Even when you were a prisoner in Guardia Castle, you feel more unwelcome in Zeal Palace. I feel that this song represents the mind of the insane queen, or what she’s done to this world. The percussion you used fits so well, almost like a rattlesnake about to bite. And at 1:05 the brass is so sharp is just jabs that sense of unwelcome into you. You want to leave.
@TheAdvertisement
Lavos Thanks. And yeah, it does compare to CoT as well. It’s the definition of “ugly on the inside”. Both for the queen and the palace.
@ScarecrowsSpookyGameplays
@TheAdvertisement Well written/spoken. I hadn't given it that much thought until I read this, but you are so right. It feels like something sinister is happening or about to. It, certainly, isn't a happy feeling....
@DanielValenciaCol
The best part is that this theme is just so ominous that outclasses the Magus fortress theme easily. That theme is evil, but you at least know what is the villain and the background is a generic evilness. But Zeal Palace is just so sinister that you get the feeling at that instant that something is really wrong in the place, most in contrast with corridors of time.
@ShadowSkyX
Even as 10-12 year old I knew something was very wrong from the music. The whiplash from the last town made me wonder if the capital of zeal was corrupt and was doing bad things behind the scenes while the other citizens were blissfully unaware or didn't care to question anything. The tone of the game had shifted and felt like the final stretch (it effectively is). Our meddling was finally being addressed and then... that moment happens. Queen zeal - despite there being far more cruel antagonists since - remains as one of the scariest to me. Left a big impression.