Hitoshi Sakimoto (崎元仁, Sakimoto Hitoshi, born February 26, 1969, in Tokyo) … Read Full Bio ↴Hitoshi Sakimoto (崎元仁, Sakimoto Hitoshi, born February 26, 1969, in Tokyo) is a video game music composer. He worked freelance beginning in 1990 and at the age of 16, Hitoshi Sakimoto gained attention through the industry with his work done for the game "Revolter" as well as the sound driver "Terpsiphorean"; an unparalleled synthesizer driver which was implemented into many games throughout the Japanese game market in the early '90s. This recognition led to many game designers and companies recruiting Mr. Sakimoto to compose and arrange music for their projects. When he was just starting out in the field of music, he would write his name as "YmoH.S", an obvious bow to the Japanese electronic group Y.M.O.
In 1997, Sakimoto joined Square and composed the score to "Final Fantasy Tactics" with his long time friend Masaharu Iwata. Later on, in 2000, after completing his work on the action/RPG hybrid title "Vagrant Story", he resigned from Square and once again became a freelance musician. He went on to establish Basiscape, an independent provider of audio and music for video games and other media. After the success of "Final Fantasy Tactics" and Vagrant Story, Square-Enix offered Hitoshi Sakimoto a job composing the score for "Final Fantasy XII" and after its huge success, he expanded Basiscape to meet a growing demand for his compositions.
As the founder of Basiscape, Sakimoto has since been composing for several games and taking commissions from independent companies. He has recently completed music for the MMORPG "Fantasy Earth: ZERO". Basiscape also employs Sakimoto's long-time friend Masaharu Iwata, as well as Manabu Namiki and Mitsuhiro Kaneda.
In 2007, Sakimoto was the composer for the anime series, "Romeo x Juliet".
Announced in May 2008, Hitoshi Sakimoto may begin composing for American video games.
In 1997, Sakimoto joined Square and composed the score to "Final Fantasy Tactics" with his long time friend Masaharu Iwata. Later on, in 2000, after completing his work on the action/RPG hybrid title "Vagrant Story", he resigned from Square and once again became a freelance musician. He went on to establish Basiscape, an independent provider of audio and music for video games and other media. After the success of "Final Fantasy Tactics" and Vagrant Story, Square-Enix offered Hitoshi Sakimoto a job composing the score for "Final Fantasy XII" and after its huge success, he expanded Basiscape to meet a growing demand for his compositions.
As the founder of Basiscape, Sakimoto has since been composing for several games and taking commissions from independent companies. He has recently completed music for the MMORPG "Fantasy Earth: ZERO". Basiscape also employs Sakimoto's long-time friend Masaharu Iwata, as well as Manabu Namiki and Mitsuhiro Kaneda.
In 2007, Sakimoto was the composer for the anime series, "Romeo x Juliet".
Announced in May 2008, Hitoshi Sakimoto may begin composing for American video games.
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Lowtown
崎元仁 Lyrics
No lyrics text found for this track.
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
Renan 80s
This game is a masterpiece in all senses, including the soundtrack! I love it so much!
GHS
This game will be always one of my favourites of all time. Even the combat is very unique and it's a pleasure.
Zeff Malchazeen
In my top 3. FF9 would be first because it is my first FF game. FF12 is second. FF4 is 3rd.
Khaelthas29
I love ff12s architecture so much. I wish there's a video where an architect dissects the architecture.
Aeris Gainsborough
Star Wars 2: Attack of the Clones...your welcome!
thaneros
@Aeris Gainsborough Ooof
InazuMake
I had never watched Star Wars so when I experienced it for the first time with Mandalorian, it felt so familiar because I was a huge FF12 fan as a kid.
The comparisons aren’t for naught.
Tomitius Tritus
Star Wars EP 1 was probably a bigger influence. And just as for that movie, a medley if mediterranean architecture styles, like ottoman/turkish/byzantean, venetian, greek etc. styles, is the theme. The style is artistically amplified/overdrawn and mixed with some sci fi and art deco elements.
Jo An
@Aeris Gainsborough HAAAAAAAAAAAAAAAAAAAAAAAAAAAHHAHAHAHHAHAHAHAHAHAHAAHAHAHAHAHAHHASJDASJDHGASDHJAGSJDAGSFDJASFHAJSGDJHASGDJASGDJASHGDHASJGDAHSJDGASHJ
Auggie
This song gets stuck in my head so much even if I haven't played the game in years! Excellent theme tbh.