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Cooking Failure
若井淑 Lyrics


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Most interesting comment from YouTube:

@Unclevertitle

I find the varying overworld music of the game just more peaceful and calming than anything else and a nice contrast to the tension building, rhythmically complex (thus toying with your expectations your anticipation of the next note) music of the main battle theme, or the bombastic music of the mini-bosses Stone Talus, Hinox, and Molduga, or the downright terror inducing Guardian theme. And the quirky weird Guardian scout theme that seems to troll you as you figure out how just how to fight one in the various "Major Test of Strength" shrines.

A lot of times I didn't bother teleporting to a location because I enjoyed the act of traveling there far more than enduring a rather brief uninteractive loading screen. And the music and general sounds of the game are part of that.

By contrast most overworld themes in Zelda have more going on in the music than is happening in the world around you. The music is big and impressive because the game... well isn't... as much. Granted they were at the time very impressive games, but I wonder if we'd have the same impressions and nostalgia for the series if the music weren't as exciting as it is.

In BoTW the exciting moments have exciting music, the tense moments have tense music, the peaceful moments have peaceful music, the frightening moments have frightening music, the silly moments have silly music, the dread march full of determination towards Hyrule castle has exactly that kind of very specific music.

I don't need heroic themes just to cross the distance between objective A and objective B. I don't need a heroic theme to justify running through a open field. I already know I'm on an adventure why should the music remind me of this?

I'd have to go back and play the older games in the series to check but honestly I think BoTW has the more fitting music for the moment to moment situation in game than any other Zelda game to date. I may be exaggerating here or just not remembering how well each game in the past fits.



All comments from YouTube:

@SamPearman

I didn't realise anyone was annoyed at Breath of the Wild's soundtrack at all. I personally loved it. I thought it was spectacular and incredibly appropriate.

Actually, the only thing that annoys me soundwise is that I often hear birds that don't actually exist (especially owls), which creates an odd dissonance when I'm specifically hunting for fauna and listening for specific birdcalls.

@GameScoreFanfare

+Sam Pearman hahahaha this is true! I imagine one day every sound will have an actual in-game source.

@SamPearman

Game Score Fanfare It wouldn't even need to, just only make noises for things that can be found in that rough area but at a distance... However I sort of think that this game could've done it. Or at least leave the foley as rustling trees and stuff and leave out birds!

@cederelhall

The owls always do get me

@Mr.Potts05

The owls sound like an actual person making owl noises 😅 which makes me imagine some guy in the booth making owl noises haha

@O1OO1O1

It took me years to track a bird that made a noise I always heard in real life. Owls can also be hard to find. It's not too unrealistic.

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@emilypepper1277

Botw music make me think of someone wistfully thinking of a place they can’t return to because that place no longer exists, which I find really fitting, but sad.

@cometvaudin2850

Tube Cat It kinda makes me think of Link's internal struggles as he wonders who he actually was 100 years earlier. Is he the same person or has he changed? The music gives off this quiet contemplation of one's identity and their 'destiny'.

@vadimmanuilov7401

Like “Spirited Away”. Sort of.

@andreiamendes5449

Saudade. One of the hardest words to define in the world, from the portuguese language, check it out if you'd like.

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