Ballad Of The Wind Fish
近藤浩治 Lyrics


We have lyrics for these tracks by 近藤浩治:


Chase Start me up いつもと同じ空 よくある シチュエーション なのに はやる気持ちはもう 夏のゲーム いざ開始! …


The lyrics are frequently found in the comments by searching or by filtering for lyric videos

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Most interesting comments from YouTube:

@pleonasm545

Hmm, gonna have to disagree with you there. The progression on Seasons might not be smooth, because hardly any of the hints are actually helpful to you, but in such old Zelda games that was kind of what grew their lifespan into more than a day or two of play time, and Ocarina of Time/Majora’s Mask were just as shady with their progression, never outright telling you anything. It was a trick used to scale the difficulty in a “what do I even do next?” Sense, and that was awesome because it meant you could come back and replay the game and get stuck on the same puzzles and get the satisfaction of beating them and feeling like a smart cookie all over again, even if it’s concerning that six year old you could beat the games faster than twenty year old you can.

Both games had traditional 2D Zelda gameplay but adapted different triggers to make the leading mechanics feel unique, despite the fact that you were mostly just using a game-exclusive item to change the environment, making it possible to get around while also gating off the higher level areas.

The combat was fairly simple, fun, and challenging in both titles, and beating one allowed you to use this geeky cheat code system to play an altered version of the other, essentially giving you four different ways to play the games, as well as offering an extended challenge for if you beat both and unlocked everything. That included mini-games, collectible codes, main stories, and fetch quests, which is a wide variety of activities for such an old game that hardly any games bother with nowadays, settling for maybe a main story, collectibles, and a multiplayer.

And to top it all off, as if the gameplay, story, and variety weren’t good enough, the soundtrack was BALLER, especially in ages. Nayru’s song, despite being a bunch of 8-bit noises, is actually beautiful as fuck, and had such an impact on the Zelda cannon that ever since Twilight Princess, (including Skyward Sword and Breath of the Wild,) Zelda devs have been naming locations, songs, and dragon characters after the three psuedo-princesses in a kind of strange homage/plagiarism. Din, Farore, and Nayru were such good character, with such cool concepts behind them that, while on one hand, Nintendo couldn’t just rip them off and put them in-game for future franchises (also because it would be lore breaking but hey if one goddess can be resurrected to accomplish nothing but fanservice, why can’t three?), they also couldn’t ignore such cool and integral ideas from the past games, so they sneak those names or some adaptations in whenever they need a good throwback.

I don’t know what could possibly make Seasons a bad game compared to Ages, since it was basically a reflection of the same game, and represents a time when games where made whole and complete, with a great deal of love and respect for the franchise, even when out of the hands of its original creators. I can’t think of any particular puzzle or dungeon that would make you hate the game, and the only flaw I think spoils the whole game is that Onox as a villain was pretty lame. Attack as a tornado? Cool. Disrupting the world in the name of a greater evil? Cool. Giant armored behemoth with a ball and chain? Cool. Trapping Din in a rupee? I would too, she’s hot, why would you kill her? Having almost no effect on the game outside of the opening cutscene, being a pretty lame boss overall, and turning into a dragon at the end for no explicable reason? Not cool. Not cool at all. Compared to Veran, that’s actually really lame. Veran was really active in the game, and progressively made things worse around the world, adding to the tension and suspense of the story. Onox did none of that. However, between the two game worlds themselves, I think Seasons had the better and more fun to explore game world, with cooler puzzles. On the dungeon side of things, Ages was much cooler, including how you get to some of the dungeons. Stranded on an island with some geckos who stole my shit, bit they didn’t know I was a time-traveling badass who would ruin their entire species? Yeah, that’s pretty awesome.

So yeah, highs and lows to both games, but almost entirely highs. 11/10, would recommend to anyone over the age of 5 and under the age of dead.



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All comments from YouTube:

@user-dk1nt1hg2f

Yes, my favorite part of Majora's Mask was the part where the Wind Fish came down from the fucking sky and stopped the moon from crashing.

@deletedaccount3187

LMAO

@lengewenethegreenman6389

Same

@jonahstein3034

I loved that part, too.

@mirnaabu-gheida8976

Actually that was the four giants/guardian deities.

@MCsonic537

@@mirnaabu-gheida8976 r/woooooosh

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@movezig5

The joke is that it's actually the Ballad of the Wind Fish.

@protectoman9150

Majora's mask must somehow be connected to Link's Awakening

@ColorBrothers5

MM was actually co-directed by Yoshiaki Koizumi (mainly leads mainline Mario teams) who directed Links Awakening. He drew a lot from it and MM has more of the 2D Zelda DNA than any of the other 3D games

@highdefinition450

Yes congrats for figuring that out, man

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