Warp Drive
Empire of Lights Lyrics


We have lyrics for 'Warp Drive' by these artists:


Blargg 3, 2, 1, go crazy Aaaaaaaaahhhhhhhhhh 3, 2, 1, go crazy Go s…
Soulights Can I see you one minute, please? I know it sounds…
Subtronics & Dirt Monkey Every galaxy I′ve traveled All the species are the same You …

We have lyrics for these tracks by Empire of Lights:


Across The Sky Across the sky A trillion lights I can see everything Const…
Chasing Stardust We're chasing stardust We're chasing stardust We're chasing …



Shake Off The Heat No you can't shake off the heat No you can't shake…


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Most interesting comments from YouTube:

Stuff59042

First thing that causality/FTL paradox diagram makes me think is that our basic understanding of causality may be inaccurate. That's the first place my brain reaches for.

It's like running through an equation that you already know the answer to but coming up with the wrong answer. You know the answer you got is wrong because you know what the answer already is, you're just working through the scenario the equation presents.

In life, when it comes to problems involving perception of any kind, I've learned that the first place you always want to look is at the human error factor.

I'm no quantum physicist or math wizard, sure. But when you know the answer you're coming up with doesn't match the answer you know to expect, do you blame the problem or do you double check your work?

Or to simplify it, when you take a measurement and then cut something to length and it doesn't work, do you check the measurement or do you check the cut length?

Problem then becomes that we don't have a cheatsheet to refer back to and there's no way to run a real world version of it to see how we get to the answer. At least not yet.



Z M

I was also wondering this. It seems as if the crew's time frame is simply dilated.

A true "FTL" transmitter is violating the speed of light, therefore an "FTL" transmission of data no longer follows the rules of relativity. The frequency of the transmission would be compressed or stretched. Yes, normal EM is not supposed to do that, but certainly a rule-breaking machine would be the exception.

It would be like "FTL message incoming"

"HHHHEEEELLLLLLLOOOOO PLLLLLLEEEAAAASSSSEEE TTTTTUUURRRNNN OOOOFFFF TTTHHHEEE TTT..."

"Sorry, ship, we have to activate the transmission to Vega, we'll get back to you after your message fully arrives".



Z M

@Adi Rice Assume that there is no actual distance or time in whatever medium propagates EM signals between matter (packaged quanta). For clarification, there is at least enough minimal distance to know that two objects are not in the same place, but no possible "space" to measure what that distance is. There's also cause and effect, so it's not "timelessness", but there's no universal clock metronome by which your position in time can be measured.

For this environment, variations in frequencies as these packaged quanta communicate and interact, create a sense of distance and a sense of relative time. If the "speed of light", the communications time is constant between all things, then different frequencies would create different relationships, different orders of events, and apparent measurable time and distance.

Imagine two objects with some measurable space between them, but the distance is fixed because they are going at the same relative speed. This is a kind of stable equilibrium in their shared communication frequencies. Any influence they have on each other will become measured as differences in time.

Now imagine a third object moving faster than both. The time effect itself will vary over time since it will "take longer" for the message to be received as an object "moves further away".

So, there's no "space" there's just "how long does it take for this signal to make changes relative to the signals of 'closer' objects?".

There's no "time" just the order signals are processed based on "distance". And so space and time are the same thing.

However, when you are moving faster, spacetime is changing, like a higher frequency influencing a lesser.

I can't absolutely cheat spacetime. If there's "distance" then I need to apply time to cross it, since they are one and the same. But if I had an entangled geometry and carried it across space, then I could have a geometry where "one side" was a great distance and the other side was a short distance. Like the base of a triangle versus its apex. You can cheat faster than light distance problems this way.

However, once you start moving, say you move one end of a wormhole faster than the other, then you will simply distort the wormhole. You will be able to enter and exit one end faster than the other end.

One way to think of this is to represent these frequencies as geometries. Two objects moving at the same speed are like a stable object. You cross from one end of the triangle to the other. The triangle is "spacetime".

When one object moves faster than the other, it's as if the triangle is growing while your are crossing it. Whatever temporal paradoxes could be solved by the geometry of a wormhole, will be frustrated by this changing geometry of objects with different relative motion.



Arnab Bose

Excellent video, as always!

After watching it, and having watched Star Trek TNG, Voyager, or even Avengers Endgame, one can be forgiven to feel that quantum mechanics and many worlds may be can salvage this.

But, unfortunately it does not :) Even if many worlds interpretation is "correct", it still does not resolve causality violation created in this video by introducing a new timeline. To explain why, hear me out if you will.

First, the thought experiment clearly demonstrate that in a classical world (i.e. if quantum mechanics did not exist), this sort of transport is not possible. The only requirement is an agent who can follow orders.
It is a reasonable question whether such agents could exist if QM did not; since that gives rise to a different universe which is not ours. I think the answer to it is yes it will, since you do not need QM to have entropy or to build a classical computer which is more than capable to follow rules.

Second, quantum mechanics does not save it with its many-world-hypothesis.
Remember quantum mechanics posits superimposed states that can live parallel to each other, undetected by each other, collocating in the same space-time.
Therefore, one could argue that sending an FTL message creates a parallel world where different events unfold, and both worlds have their own timeline, thus the paradox gets resolved. Or does it? Suppose the events in the video here are from timeline A. Sending the message back from the space ship creates a timeline B, where the message from Earth is no longer sent. But it doesn't change the fact the the Earth in timeline A did not receive any such message, whereas the space-ship in the same timeline A did send it. If the spaceship now returns to Earth and checks it, they can confirm that their message was not received. Which in turn means the messaging system is not reliable (well, it sent it to "an alternate timeline", which is not really a hallmark of a reliable messaging system). But that leads us to either a contradiction (if you assume that messaging system was indeed reliable), or leads us to a version of the chronology-prevention-conjecture (you cannot build reliable FTL messaging system).

Hence QM and many-world do not come to rescue.

Sidenote: I'd like to point out that the paradox does not need FTL matter transport (a.k.a. FTL spaceship). Instead of sending the message from the spaceship, we could just send the message back from Vega and have the same effect with just the FTL messaging system.



Dev Verma

​@David McCoy Why would we talk about instances where nothing happens?

Let me try to explain:
We are talking about a hypothetical concept(faster than light travel).
If that hypothetical concept is possible then it would never break causality.
So we are deliberately trying to look at those (possible)scenarios that would violate causality to disapprove the concept.

Here is an example that has nothing to do with causality but maybe it will make things clearer:
If you are trying to disapprove a business that states that their armour is indestructible, you would try out scenarios where the armour is subjected to gun shots or other weapons and not the scenarios that involve the showering the armour with rose petals.



rumblef1sh

Really good explanation, thanks for this!

So, if I've understood you correctly (I may well not have) if a ship travels not STL or FTL but "at" the speed of light...

the ship will travel along the null line correct? And if so, then both its time axis and spatial axis are also this same null line?

Which makes err.. a very confusing idea - that it's moving forward in time, travelling through space, yet all by moving along the single null line axis.

Of course I could simply have completely misunderstood.



All comments from YouTube:

Brick bread

I like to imagine that as soon as we discover FTL and break spacetime, the simulation crashes and the higher beings are annoyed they have another bug to fix

Marcyyy

"God damn it i didnt think they would actually get to it! Now i gotta program a whole new enviorment and items"

Lucas Moers

“There is a theory which states that if ever anyone discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.

There is another theory which states that this has already happened.”

― Douglas Adams, The Restaurant at the End of the Universe

Inside Job

Na no crashes (But i like the thought) I'm thinking just level 2 of the sim. It does not crash until 999,980 like the old arcade defender game.

Borat Sagdiyev

@Lucas Moers Can confirm. Same thing happened with my father.

not I

human scientists are the higher beings who put a sim into effect at a higher speed than their own reality to see the future, then when paradoxes occur, they have to wind back to when it happens, and figure out what's meant to happen then, and to do that they have to study the sciences which the sim people developed, but they can't figure it out, so one frustrated technician just removes the people who did the faster than light stuff, and resumes the sim.

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Icedragon256

I landed at the same "strict rules" conclusion back in 2007 when designing a sci-fi setting with FTL. I borrowed a bit from Douglas Adams and ended up with a version similar to one you hinted at. That any attempts to perform an action which would result in a paradox would be met with increasingly unlikely events to prevent it from occurring in the first place. Thus, before sending any FTL comms, or engaging in certain kinds of travel, you have to draw the light cones and think through the implications as shown in your video. Thanks for putting this together. It was nice to see someone think through the same things and tie it into a neat package.

Just_ Me

I am doing a copy and paste from a quick thought I had.
"Just spitballing here, because I am not a physicist nor time traveler, but perhaps it needs to be viewed in other dimensions rather than with a 2d graph.
Say for example someone makes a device that in theory can send an FTL message. They turn it on and send a message, but nothing happens so they think it didn't work. However thinking in the infinite universes model the senders universe continued on it's time line, but the message was received in a multitude of parallel universes. They have zero clue as to where the message came from, but they received it none the less.
Or perhaps the universes have a way of keeping things tidy, so too speak. So when the FTL message is sent, how do I say this, the entire universe is sent and is no longer where it was in time. Thinking in terms of infinite universes perhaps there are as many, call them anti universes (empty spaces) in the big empty. So the universe itself where the FTL message originated instantly fills the space where the message is received thus avoiding some weird entanglement of timelines.
Sure there might be some side effects such as the Mandela effect, but that is price we pay in order to have FTL."

W0NK042

This is why I only travel on Bad News. 😉

nothing nothingness

I have proven that even if you ignore all paradoxes with time travel it still violates the 1st law if thermodynamics.

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