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Master Intro Europe
Gates of Insanity Lyrics


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The lyrics are frequently found in the comments by searching or by filtering for lyric videos
Most interesting comments from YouTube:

@Mzero974

14 - 0:17 Pylon
15 - 0:35 Gateway
16 - 0:47 Assimilator
20 - 1:24 Cybernetics Core
20 - 1:35 Nexus
20 - 1:40 Pylon
21 - 1:49 Assimilator
21 - 1:57 Adept (Chrono Boost)
21 - 2:00 Warp Gate
25 - 2:17 Stalker (Chrono Boost)
28 - 2:32 Twilight Council
29 - 2:41 Stalker
34 - 2:59 Robotics Facility
37 - 3:19 Blink (Chrono Boost)
38 - 3:23 Gateway
38 - 3:25 Gateway
40 - 3:39 Gateway
40 - 3:45 Pylon
40 - 3:47 Observer
43 - 3:52 Stalker
46 - 4:01 Pylon
46 - 4:08 Warp Prism



@timlewis5707

I've been playing this build since Parting came back to sc2 as he's been playing this style for much longer than it's been popular, so here's my input if it helps:

Scouting: The amount of gateways before 3rd base is the real giveaway for this build. Normally a protoss will get 3 gateways if they're playing safe, 2 is pretty standard for macro game, but 4 means they want to put on some pressure! the twilight is standard timing, and the robo isn't much quicker than a standard opener (although getting it before extra gates is non standard).

In terms of response: tanks are very important, and bunkers on the high ground. While this build can transition, when it does so you can see it's behind in many ways (tech is delayed, 3rd base is delayed, upgrades are delayed). Nesting tanks far back in your main base is really important as well, as tank count snowballs verses this build, the more tanks you get the less room there is for stalkers to move around without taking shots, and tank shots snowball on blink stalkers.
So get tanks and nest them far back in your main, get AT LEAST 1 bunker on the high ground. You need a method of picking off observers, best way for this is either to save scans for it if you're good at seeing them, or just get a raven (has utility in a transition as it's going to be great against the colossus followup). You want to delay as long as possible against this build to allow your tank count to keep climbing, as once you have 3-4 with a good bio count it's very hard for the protoss to get anything done, and they'll likely have to transition.

In terms of transitioning out of this: The protoss will almost always have to go into blink collossus off the back of this, as anything else should kind of die to a tank push, zealot count would be too low, storm too delayed, and +1 armour isn't coming anytime soon: So colossus will be the safe followup. Personally the thing I hate to play against when I'm playing this style is mass tanks TY style: If you watch TY vs Parting (I think game 4 or 5?) TY goes up to 10-11 tanks with bio and it's a style which is really hard to play against with stalker colossus, as the protoss has no real way of trading without taking massive tank hits, and TY just slowly expands everywhere and eventually suffocates Parting. Now Parting also made mistakes in this one, by not transitioning earlier into tempest, but if you play TYs double factory tank style then you can easily add on vikings, or even a couple of Thors if they're being too greedy with the air transition.

As a Terran, once you hold this don't be too rushed to end the game or expand tonnes, the protoss set themselves back a lot from this so you can take a nice slow game with good tank production, expanding when you can, and getting good upgrades, and then you should be able to enter the midgame equal to the protoss, but with a vastly superior unit composition.

Hope that helps :)



All comments from YouTube:

@asediffaafa2854

*Attacking the rock is optional

@Mzero974

14 - 0:17 Pylon
15 - 0:35 Gateway
16 - 0:47 Assimilator
20 - 1:24 Cybernetics Core
20 - 1:35 Nexus
20 - 1:40 Pylon
21 - 1:49 Assimilator
21 - 1:57 Adept (Chrono Boost)
21 - 2:00 Warp Gate
25 - 2:17 Stalker (Chrono Boost)
28 - 2:32 Twilight Council
29 - 2:41 Stalker
34 - 2:59 Robotics Facility
37 - 3:19 Blink (Chrono Boost)
38 - 3:23 Gateway
38 - 3:25 Gateway
40 - 3:39 Gateway
40 - 3:45 Pylon
40 - 3:47 Observer
43 - 3:52 Stalker
46 - 4:01 Pylon
46 - 4:08 Warp Prism

@Flutesrock8900

@@return0media supply

@ZAWARUD00

Thanks a lot, mate. This should be pinned.

@Kevin_Kerber

its very helpful, that you put the timings of the build order on the screen :)

@johnshields8341

with the whole 'eat the first tank shot before blinking" I noticed parting would blink a single stalker into range to take that shot, then blink the rest of the boys.

@gamingbtc

I love these videos. Explaining to Protoss only players how to deal with various other attacks against you is so helpful.

@patrickfitzpatrick2945

"Dont shoot the rocks" .. Thats a golden hint =)

@avveb9644

Started watching you and now i cannot stop, i dont even play the game anymore but it makes me wanna comeback

@DobroSC2

OK got it! glaveadepts PvZ, Blink push PvT, ProxyRobo PvP.
Thank you Harsterm for your videos.

PS: love your long wavy hair

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