Internationally respected composer, Jeff van Dyck was born and raised in Va… Read Full Bio ↴Internationally respected composer, Jeff van Dyck was born and raised in Vancouver Canada. He was mentored by a childhood spent in studios with his father Ralph Dyck, also a composer and technology specialist. "My Dad worked in R & D for Roland and was pivotal in designing the modern sequencer as we know it today. I got to hang around when he worked with artists such as Toto and Michael Jackson. I didn't know who those people were at the time, but I was constantly surrounded by music and the creation process. It was inevitable that creating music would become my life too."
Since then, Jeff has made it his life's work to evolve as a composer and technology specialist. In 1992, at the age of 23, Jeff began to make his mark as a composer/sound designer at Electronic Arts, working on classic computer game franchises including FIFA Soccer, NHL Hockey and the dynamic Need for Speed series.
After 5 years of sports games, Jeff was ready to take on more cinematic styles of composing. He relocated to Australia and contracted to companies around the world creating orchestral, electronic and ethnic/historical soundtracks.
During this time, one of the most successful independent game developers in the world, The Creative Assembly, were looking for a composer for their new Total War franchise and Jeff was the answer. In 2001 he was rewarded for their first collaboration with a BAFTA (British Academy Award) for the Japanese themed soundtrack to The Creative Assembly's Shogun: Total War - Warlord Edition.
The globally recognised BAFTA Interactive Awards reward the achievements in innovation and creativity in the new media industries.
Jeff was once again nominated in 2005 for his original music soundtrack for the computer game Rome: Total War.
The top-selling game, garnered a string of awards which culminated in a cover feature in December's issue of Time Magazine, two BAFTA nominations and three Academy of Interactive Arts and Sciences (AIAS) nominations.
The Creative Assembly has an operation based in Brisbane's Fortitude Valley, where Jeff is the Audio Director. In opening an Australian studio of this calibre, The Creative Assembly has recognised the technical talents and skills of Australian artists, audio engineers and programmers.
Jeff's music has proven so popular that The Creative Assembly have released soundtrack CDs of the Total War games.
Since then, Jeff has made it his life's work to evolve as a composer and technology specialist. In 1992, at the age of 23, Jeff began to make his mark as a composer/sound designer at Electronic Arts, working on classic computer game franchises including FIFA Soccer, NHL Hockey and the dynamic Need for Speed series.
After 5 years of sports games, Jeff was ready to take on more cinematic styles of composing. He relocated to Australia and contracted to companies around the world creating orchestral, electronic and ethnic/historical soundtracks.
During this time, one of the most successful independent game developers in the world, The Creative Assembly, were looking for a composer for their new Total War franchise and Jeff was the answer. In 2001 he was rewarded for their first collaboration with a BAFTA (British Academy Award) for the Japanese themed soundtrack to The Creative Assembly's Shogun: Total War - Warlord Edition.
The globally recognised BAFTA Interactive Awards reward the achievements in innovation and creativity in the new media industries.
Jeff was once again nominated in 2005 for his original music soundtrack for the computer game Rome: Total War.
The top-selling game, garnered a string of awards which culminated in a cover feature in December's issue of Time Magazine, two BAFTA nominations and three Academy of Interactive Arts and Sciences (AIAS) nominations.
The Creative Assembly has an operation based in Brisbane's Fortitude Valley, where Jeff is the Audio Director. In opening an Australian studio of this calibre, The Creative Assembly has recognised the technical talents and skills of Australian artists, audio engineers and programmers.
Jeff's music has proven so popular that The Creative Assembly have released soundtrack CDs of the Total War games.
Hand of Fate
Jeff van Dyck Lyrics
We have lyrics for 'Hand of Fate' by these artists:
Gaia Epicus [Words & music by Hansen] If I could walk into the…
Gamma Ray Now... that all seems so quiet And we all have survived But…
Hazel Fernandes Makoto Matsushita Nobu Saito The London studio orchestra & Shiro Sagisu Ah, yeah, yeah, yeah, yeah (umm) The road I must take,…
Iron & Stone The hand of fate is on me now It pick…
Ofln - The Rolling Stones The hand of fate is on me now It pick…
rolling stones The hand of fate is on me now It pick…
Seventh Dimension Waiting for a calling to me Which path am I destined…
Sinner [Sinner] With my claws and a silver dagger Enough is enough…
Sons Of The Desert (Michael Lunn/Michael Noble) She was a waitress down in N…
Warning Sign Deep in the back of your mind Somewhere hides a voice Buried…
We have lyrics for these tracks by Jeff van Dyck:
Bird of Time See the golden sun on your face Fallen from your brow…
Divinitus Hellatorius victorialis Erastus necessitas Honararius desp…
Forever What awaits us? A cloud has fallen on our shore The mighty…
Journey to Rome Part II Hellatorius victorialis Erastus necessitas Honararius despon…
Little Android I'm just a little android And my battery has run…
Rome Total War Hellatorius victorialis Erastus necessitas Honararius despon…
Till We Meet Again We've travelled far, by moon and sun The path was…
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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TamTroll
Just defeated the Dealer minutes before posting this. such a relief to finally be done, I AM THE DEALER NOW!
Can't remember my complete setup as i had a bunch of rings (Use rings to substitute for lack of blessings) but i do remember
Huge Hammer (high attack damage, more attacks in a row = even more damage. ground-pound ability.
Immovable object (Heavy armor. Grows stronger the more damage you take.)
Hag Wraps (Slows enemies you hit)
Great Helm of Reinforcement (Makes armor stronger)
Berserker Ring (6 kills = +30 hp. abuse like hell on skeleton-spawning totem from queen of skulls)
Emergency Ring (Turns food into health if health reaches zero, never had to use)
Holy Ring (I think. +5 health when killing undead,)
Killing Streak ring (Every kill grants stacking speed and damage boost.)
and "Innocence" the shield, though that didn't do much in combat.
With this setup i was taking at most 5-15 damage from any hit, most hits only did about one damage or so. The hammer is EXTREMELY effective against the undead, and the berserker ring is perfect for healing up for the much more challenging rat and lizard rounds.
Don't forget to kill the King of Scales first! the jack, queen, and her totem can not die so long as the king of scales is alive! hit-and-run tactics are recommended!
Volcae56
Excuse me Sir. I really want to thank you for those awesome soudtracks, I had nice moments while playing the game with your compositions. Thank you for that.
Furthermore, I wanted to ask you : could you show me the lyrics of this song ? I need to know what does it talk about exactly (of course I understand a little, but not all).
Thank you again Sir.
Volcae56
@Jeff van Dyck
Thank you very much.
To my mind, this game has a philosophy : work hard, or try and try and try again, or never give up, to finally fulfill the purpose of our life. And it is increases with the music, particularly with this one (which personally gives me a feeling of accomplishment and victory).
For now, I can't do it, but when I'll have more time, is there any problem that I use your music to make a video on that ? (not a commercial video, just a free creation)
Jeff van Dyck
Thanks for your comment...added the lyrics in the description.
Guilherme Mendonça
"Open your mind and you will change for better or for worse by the hand fate" ♥
MrAliquam
+Guilherme Mendonça
Pretty much in Dealer's style.
ForestorMoonlian
The moment I heard the song after finishing the game...
This voice... the style of music... sounds so familiar...
And then after I went for a search, ahha! I knew it!!
Medieval II: Total War!!!!!!!
City Hunter
You tell me it reminded me of Forever in Rome Total War !
aqula
Such a great game. Sure i got pissed about the bad luck i had through it, but well..it's fate i guess!
Siegberg91
@Eric4bz the good thing is that in fate a throw backs are not really that much of a punisment in darkest dungeon you loose global Money and Charakter which stops you from trying again. In Hand just try your fate again the game will not stop you and force you to replay areas you already beat. Both are good games still 😁
DANIEL RAIN
@*****
I Totally Agree