Jeremy Soule (b. December 19, 1975) is an award-winning American composer f… Read Full Bio ↴Jeremy Soule (b. December 19, 1975) is an award-winning American composer from Keokuk, Iowa and a prolific composer of orchestral videogame scores. Soule's soundtracks are often critically acclaimed as being among the best in the computer and video games industry and as rivaling the quality of many orchestral film soundtracks. A large percentage of Soule's music is done electronically and emulates real orchestral music so well that it is frequently indistinguishable from the real thing. He often collaborates with his brother, Julian Soule, with whom he also founded DirectSong; a company that sells DRM-free downloads of several classical composers, including Jeremy's own compositions.
Soule has been working in the music industry since 1994 when he became an employee of Square. He then left to join Humongous Entertainment, where he composed for several children's games as well as Total Annihilation, his first award-winning score. He left to form his own music production company, Soule Media in 2000, now called Artistry Entertainment. Through this company Soule has created several award-winning soundtracks. In 2005 he founded DirectSong. Soule's works have been played in several live concerts such as the Symphonic Game Music Concert in Germany and the international Play! A Video Game Symphony concert series.
A change in musical style may be felt by listeners of his compositions past 2005. As Soule had a near-death experience in a car crash about which he reportedly stated in an interview for FiringSquad: "I ended up rolling in my car several times on an interstate while flying headlong into oncoming traffic ... I felt no fear ... I simply just acknowledged to myself that I've had a good life and I would soon have to say goodbye to all of it in a matter of seconds".
He has produced and composed music for:
* Armies of Exigo
* Azurik: Rise of Perathia
* Baldur's Gate: Dark Alliance
* Company of Heroes
* Company of Heroes: Opposing Fronts
* Company of Heroes: Tales of Valor
* Dungeon Siege
* Dungeon Siege II
* The Elder Scrolls III: Morrowind
* The Elder Scrolls IV: Oblivion
* The Elder Scrolls V: Skyrim
* Final Four
* Giants: Citizen Kabuto
* Guild Wars
* Guild Wars: Factions
* Guild Wars: Nightfall
* Guild Wars: Eye of the North
* Guild Wars 2
* Harry Potter and the Philosopher's/Sorcerer's Stone
* Harry Potter and the Chamber of Secrets
* Harry Potter and the Prisoner of Azkaban
* Icewind Dale
* Icewind Dale: Heart of Winter
* Impossible Creatures
* IL-2 Sturmovik: Birds of Prey
* Lemony Snicket's A Series of Unfortunate Events
* Mass Effect
* Neverwinter Nights
* Prey 2006
* Secret of Evermore
* SOCOM
* Star Wars: Knights of the Old Republic
* Star Wars: Bounty Hunter
* Supreme Commander
* Total Annihilation: Kingdoms
* Total Annihilation: The Core Contingency
* Total Annihilation
* Unreal II
* Warhammer: Mark of Chaos
* Warhammer40K: Dawn of War
Jeremy Soule recently took legal action against KHInsider, a website dedicated to digital music piracy. The owner of the site decided to remove the offending material in order to avoid being sued by Soule, who was not only trying to have his own music removed, but all the music on the site. At the same time, many customers of DirectSong have had been waiting months if not years for their physical CDs to arrive and so some filed a lawsuits against DirectSong. DirectSong no longer offers its music in physical media.
Soule has been working in the music industry since 1994 when he became an employee of Square. He then left to join Humongous Entertainment, where he composed for several children's games as well as Total Annihilation, his first award-winning score. He left to form his own music production company, Soule Media in 2000, now called Artistry Entertainment. Through this company Soule has created several award-winning soundtracks. In 2005 he founded DirectSong. Soule's works have been played in several live concerts such as the Symphonic Game Music Concert in Germany and the international Play! A Video Game Symphony concert series.
A change in musical style may be felt by listeners of his compositions past 2005. As Soule had a near-death experience in a car crash about which he reportedly stated in an interview for FiringSquad: "I ended up rolling in my car several times on an interstate while flying headlong into oncoming traffic ... I felt no fear ... I simply just acknowledged to myself that I've had a good life and I would soon have to say goodbye to all of it in a matter of seconds".
He has produced and composed music for:
* Armies of Exigo
* Azurik: Rise of Perathia
* Baldur's Gate: Dark Alliance
* Company of Heroes
* Company of Heroes: Opposing Fronts
* Company of Heroes: Tales of Valor
* Dungeon Siege
* Dungeon Siege II
* The Elder Scrolls III: Morrowind
* The Elder Scrolls IV: Oblivion
* The Elder Scrolls V: Skyrim
* Final Four
* Giants: Citizen Kabuto
* Guild Wars
* Guild Wars: Factions
* Guild Wars: Nightfall
* Guild Wars: Eye of the North
* Guild Wars 2
* Harry Potter and the Philosopher's/Sorcerer's Stone
* Harry Potter and the Chamber of Secrets
* Harry Potter and the Prisoner of Azkaban
* Icewind Dale
* Icewind Dale: Heart of Winter
* Impossible Creatures
* IL-2 Sturmovik: Birds of Prey
* Lemony Snicket's A Series of Unfortunate Events
* Mass Effect
* Neverwinter Nights
* Prey 2006
* Secret of Evermore
* SOCOM
* Star Wars: Knights of the Old Republic
* Star Wars: Bounty Hunter
* Supreme Commander
* Total Annihilation: Kingdoms
* Total Annihilation: The Core Contingency
* Total Annihilation
* Unreal II
* Warhammer: Mark of Chaos
* Warhammer40K: Dawn of War
Jeremy Soule recently took legal action against KHInsider, a website dedicated to digital music piracy. The owner of the site decided to remove the offending material in order to avoid being sued by Soule, who was not only trying to have his own music removed, but all the music on the site. At the same time, many customers of DirectSong have had been waiting months if not years for their physical CDs to arrive and so some filed a lawsuits against DirectSong. DirectSong no longer offers its music in physical media.
Introduction
Jeremy Soule Lyrics
We have lyrics for these tracks by Jeremy Soule:
Dragonborn Dovahkiin, Dovahkiin naal ok zin los vahriin wah dein voku…
Dragonsreach Dovahkiin Dovahkiin Naal ok zin los vahriin wah dein vokul…
Main Theme Dovahkiin Dovahkiin Naal ok zin los vahriin wah dein vokul…
One They Fear Dovahkiin, Dovahkiin Naal ok zin los vahriin Wah dein vokul …
Sovngarde Dovahkiin, Dovahkiin, naal ok zin los vahriin, wah dein vo…
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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Korey Creative
@Runar Lundvall You know, there is a project currently going to remaster Elder Scrolls III: Morrowind. They're calling it Skywind (Not Part of Bethesda i think).
They have a volunteer page and one is for recreating the music of Jeremy Soule.
Here is the link if you would like to do something like this.
https://docs.google.com/forms/d/e/1FAIpQLSc2vrK7Ft7YIFXnlHsF0-5rfDQMRwG7rr8E11XfrbOyDDya8A/viewform
Again, great work on this.
Nirn
Oh my god, I'm French and sixteen so sorry for my English
I wanted to say that I've listened so many times skyrim soundtrack and.... My God this is wonderful how have you remade this just wow, your a source of inspiration just like Jeremy is, and thank you to make me love music again ❤️
PTLB
c'est en effet une masterclass
arp
This is incredible, it really feels like I'm listening to the actual Skyrim soundtrack. Great job, my man!
Rafal Gosciminski Music
A really wonderful mockup. What is really interesting about Jeremy Soule and his music for TES that is mostly done with samples + some real solo instruments (at least from what I read about it). So unlike with other mockups you are now trying to sound as good as fake orchestra (although masterfully "faked") made by Jeremy. In general - amazing work!
othrwxrld
@Rafal Gosciminski Music false, if you know how to use all of the articulations in the sound libraries, you can get it to sound perfect.
Rafal Gosciminski Music
@othrwxrld sampled? Yes. But often note by note without capturing the real human performance. Of course, sample developers put a lot of effort in making transitions between those notes or different articulations sounding more realistic but it's still far from real musicians performing on stage and interacting with each other. At the end this is what makes orchestral music so musical and this is why players are still being hired to record the scores:). This is also why Soule hired real players to perform beautiful melodic solo parts. He knew that none of the sampled instruments can get close to that.
othrwxrld
Instrument libraries dont count as a "fake orchestra", they are sampled live..
Roberto D'Alessandro
Just so you both guys know ( If you don't already :D ) , he released few months ago "The Northern Diaries" album. An entire album with his amazing style ( any track would fit well on a TES game ) 100% recorded with sampled instruments. Wonderfull atmospheric and emotional music, kinda absurd to think that was recorded that way :)
Rafal Gosciminski Music
I was also not aware of that fact for a long time and couldn't believe it at first but here is the topic about it: https://www.reddit.com/r/skyrim/comments/3xax7f/did_jeremy_soule_use_a_live_orchestra_for_skyrim/
And a quote from his FAQ kickstarter page as I read there "...My original plan was to rely more heavily on the computers and digital instruments while I would "sweeten" important parts of the scores with live singers and musicians. This is exactly how I made the score for Skyrim. However, as we raise more money, I'm able to replace digital elements with real acoustic performances."
However if you listen to his music closely and think about it... you will actually realize that he didn't force the samples to do anything that samples would not be able to do. Except the Dragonborn (which was done with real orchestra) most of his tracks like the one you mocked up don't contain compilacted phrases, articulations or anything that modern samples couldn't do. You can also hear a lot of reverb and synth pads (as you were right to use those here as well). He sort of blends the synths stuff with orchestral samples without making them pretending the real ones + for more demanding lines that require more expression and realism he used soloists. Anyway I love this soundtrack!:)
ben
Man, this video is insane! Pure gold for everyone who wants to get into virtual orchestral music. Thanks so much