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Da Link
Krysez Lyrics


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The lyrics are frequently found in the comments by searching or by filtering for lyric videos
Most interesting comment from YouTube:

Lugent

Hey Kiah! I have a few here😅

Utility:
- Shapeshifting Set- Move the curser to an object or Animal and Set grants you the ability to Shapeshift, sidenote: I also think Gods should play a part into Sorcery but that's just me.
- Reflect of the Nordheimer: Granted by the sacred practice of the Nordheimers you are now given the ability to reflect arrows or any range back at the caster.
- Ascending Darfari- With the Dark magic granted by Yog, you now have accessed to giant leaps into the air
- Armor of the Cimmerian- With the spell sacred to the North, you're able to cast a spell to enhance your Gear's Defense
- Sandstorming Turanian- Create a localized Sandstorm similar to the dark area cast, but everyone is vulnerable to Sandstorms will take damage including you.
- Khitan's weather negation: This spell grants the caster immunity to Sandstorm and every other weather temperature effect.
- Yamatai's ghost: Avoid damage for some time by secret tech of the Yamatai, You can't attack while using this spell.

Combat:
- Dagon's grant- Puke out a puddle of Scalded water damaging player over time with AOE and healing the caster inside but can still be attacked with Arrows
- Sapping Bat- Grants your weapon with Lifesteals, the harder you hit the more health you regenerate
- No to Crom- Granted it only works With light to no gear equipped, you gain 4 points to each stats using the spell "No to Crom"
- Wisdom of Derketo- You're granted the ability to teleport behind the enemy when attacked, the spell has to be re-casted per use
- Mist of Derketo- Like Derketo Whispers Fog from the void to deal damage overtime in the Area
- Flames of Skelos- Learning the secret arts of the Volcanic eruption, grants you the ability to summon and AOE eruption
- Fire of Skelos- Conjure a flaming wisp that would follow you around casting burn damage over time to the aggressor.
- Snakes for Set- Summon Snakes to do your biddings

That's about all I can come up with....for now 😁



All comments from YouTube:

RootPower

Age of Conan was full of magic and sorcery with it's many classes. The Priest of Mitra for example could heal allies and perform magic spells. The Demonologist could use fire magic and spawn a Cacodemon pet to aid him in battle. The Necromancer could use acheronian sorcery to bring back the dead and make them fight for him. Tempest of Set could use lightning attacks, and similarly to the Priest of Mitra could heal allies. I would love to see the devs bring back some of these abilities. Honestly anything from Age of Conan is gold and they are sleeping on it, for now.

KiahOnFire

That all sounds amazing, I'd love that being put into CE

Level 9 Drow

Yea, but that wasn't inline with Hoowards lore. Age of Conan was less faithful to the source than Conan Exiles in many ways. Sure there are a few sorcerers in Howard's world but they were rare and evil and corrupted. In Age of Coonan they were running around everywhere in high numbers, Necromancers, Demonologists just running through Tarantia and Tortage with demons running behind them and the guards ignore them. In Howard's universe they would be rare and secretive as any civilization would attack them on sight, let alone their demons and undead. Also, the magic in Age of Conan was HIGH fantasy magic where you spam fireballs and lightning bolts at WILL like you swing a sword. This was never the case in Howard's universe as magic always had a costs and was subtle. I feel Conan Exiles is treating it better than they did in Age of Conan, as much as I loved that game as well.

Rootslav

I believe Funcom is not bringing it back for a reason. It seems that they finally realised that they made a mistake in AoC when it goes to Sorcery (Yes, sorcery! Not magic!).

darcraven01

I'd like to see a mind control or (mass) confusion spell. Mind control would make an npc/beast (even another player's thrall/pet) friendly to you and aggressive to your enemies for a short period and confusion would make an npc/beast (including another player's thrall/pet) aggressive to everyone (with mass confusion doing that to multiple enemies)

OlSkunGun PS4

Or turn your enemy pets into harmless animal babies for a while.

Brian Cox

I really hope they add the transformation type of magic that is in the Conan lore, like turning into a demon etc.

Mausolus the Heretic

In Age of Conan, Heralds of Xotli could transform into demons, so why not try more transformation spells - we could turn into Spider Demon or some of those nightmare-fuels from Isle of Siptah

Level 9 Drow

Yea, but that wasn't inline with Hoowards lore. Age of Conan was less faithful to the source than Conan Exiles in many ways. Sure there are a few sorcerers in Howard's world but they were rare and evil and corrupted. In Age of Coonan they were running around everywhere in high numbers, Necromancers, Demonologists just running through Tarantia and Tortage with demons running behind them and the guards ignore them. In Howard's universe they would be rare and secretive as any civilization would attack them on sight, let alone their demons and undead. Also, the magic in Age of Conan was HIGH fantasy magic where you spam fireballs and lightning bolts at WILL like you swing a sword. This was never the case in Howard's universe as magic always had a costs and was subtle. I feel Conan Exiles is treating it better than they did in Age of Conan, as much as I loved that game as well.

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Monkey Business

I LOVE the idea of temperatue Auras...You can use them offensively by overheating or chilling your opponents...Does that even work on mobs?! Or a kind of strength-sapping aura, making foes slower and less, well, strong, while feeding off of their life force.

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