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Emotional Violence
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@iDarkLinkGraal

Just to put it out there: I'm currently reading Meakashi-hen and I will be waiting to watch this video, along with the rest of your videos on Higurashi after I finish Matsuribayashi-hen, but I felt like sharing my points on the adaptation, so far. (bit of context: I watched the entire series back in 2011, and I'm reading the Steam releases with 07th Mod now. Practically blind, except for some major spoilers I cannot forget no matter what)

Looking at just Onikakushi-hen alone, the 2006 anime is almost a disservice by direct comparison. However, that's due to the format of storytelling being vastly different between the two works.
For me, it all comes down to the anime's pacing. While Onikakushi-hen took me ~16 hours to read, The entire arc takes place over four episodes of the anime, coming out to a total of ~90 minutes, or just an hour and a half. There's a massive difference, obviously, in it's pacing.
Condensing and removal of elements / scenes is inevitable, that's just the nature of TV and movies. However, while stuff like Harry Potter could get away with cutting out stuff like Hermione's "SPEW" side story, Higurashi decided to cut up / remove large chunks of the filler / slice of life sections. This not only got rid of some of the more fun scenes of the series, it also came at a cost of the character's and how the viewer perceives them.

When it takes Rena about half of Onikakushi-hen (~8 hours) to go off and be a bit creepy and psychotic, the anime does that in just two episodes, with hardly any SoL to make you invested in her before the switch is flipped. The entire emotional flip of seeing these characters you love and want to be happy with just slowly becoming your worst nightmares and the psychological effects of that actually happening is dreadful to watch unfold in the visual novels. It's brilliant storytelling and it's what makes Onikakushi-hen one of my favorite pieces of horror I've ever experienced.
Meanwhile, when the anime just kind of goes from zero to a hundred at the drop of a hat, it doesn't achieve the same effect and it doesn't have the same punch. And it's this sudden tonal shift that, I think, helped push the series' stereotype in the West into what it's always been seen as: "just some crazy anime with kids killing each other."

This stereotype has made introducing the series to people so difficult for me, as well. Because I've read most of the VNs and I know it's far more than just so psycho killer series, I want people to experience what this piece of fiction really does and what it means for me and thousands of others. Yet, because of it's format as a visual novel, a lot of people are turned off from Higurashi entirely, because 100+ hours of reading is, admittedly, a hefty task for most people. "Why spend that much time reading when I could just watch the anime and be done in a fifth of the time?"
Yes, the anime is more free-time-friendly and easier to digest than a 100+ hour VN, it still cuts just enough content as to where I can't wholeheartedly recommend it, even to people on time crunches.

What sucks is that outside of the pacing and shallow characterization of the main cast, I still think the 2006 anime has its merits. The animation is very good (haha ladder scene pls clap), the VA work is great (haha ladder scene pls clap), and the killing / torture scenes were executed very well. The sound design and music were also amazing, too. All the pillars were there for a great adaptation.. Sadly, the foundation-- the storytelling and characters --was crumbling from the beginning, and it ultimately fell apart because of that.

TL;DR
The anime was almost good, but it's pacing sucked. If you want the best experience out of Higurashi, please have a lot of free time and read the VNs (or hope the new anime in 2020 is super amazing).



@YoshiKirishima

After discovering your channel, and having recently finished Higurashi (the VN), I'm happy to see so many good vids for me to watch! This will probably be my go-to video to share for anyone interested about VN vs anime stuff. I like that you focused on the anime and VN first, and also covered the other adaptations after.

I thought the live action adaptations were considered to be bad, but after hearing you praise the 2016 TV drama and especially the live action movies, I'm curious in checking them out sometime.

I can't keep fanboying enough about how the few scenes you highlighted were the same ones that felt the most standout to me! For example, I always cite Mion/Shion's voice acting in Watanagashi/Meakashii when Satoko or Kei were getting tortured when trying to show how amazing the VAs are in nailing every emotion. Mion goes through so many stages of grief in the VN, it just felt so real, and emotionally painful. It was very uncomfortable to sit through even though I know it's fiction. I also loved Satoko's speech when Shion tortures her in Meakashii, the voice acting and music Confession were so beautiful and powerful. Other than those standout scenes, Rena is my overall favorite VA as she just had such a mastery of so many different voices to portray each part of her personality or tone appropriate to the scene.

I also loved that the example you chose to show how different the anime adaptation can be was the scene where Kei pleas Rena to reach her hand out with Death and Rebirth playing. That scene, with that track playing for the first time, was so moving.

Also, it seems that many people rank Matsuribayashi as one of their least favorite arcs (in the VN at least), but it is actually possibly my favorite, and mainly because of the first half (Takano's backstory, and the Connecting Fragments after). The Connecting Fragments was such an incredible and thrilling experience for me. I had thought it was going to be something very mundane and a slog, but it surprised me how emotional and beautiful seeing "the whole story" come together was. And as someone who greatly missed the darker, more thrillery feel of the earlier chapters, it was a very pleasant surprise how many exciting and dark reveals were left, especially in regards to the truth behind each year's curse victims (Takano dissecting them, etc.). Irie's inner conflict about morals for example was very thrilling and dark in a way that none of the other arcs' horror made me feel. I also have to say that while I hated Takano and was felt fully confident there would be nothing Ryukishi could do to make me feel invested in her backstory, when I finally read Matsuribayashi, I was instantly engaged in the first few minutes and then completely hooked when it got to the orphanage part.

The fragments also impressed me with Satoko's story, when I thought Ryukishi had already done enough. The length he went to further explore how tough it can be to help someone and how tragic it is when society fails someone, in combination with some great new tracks, made me feel not only sadder than ever but immense warmth and appreciation towards Ryukishi for writing such empathetic and powerful messages (many of which I'm sure were quite bold and controversial things to say, especially back in early-mid 2000s). The deeper exploration and development of characters like Irie, Tomitake, and Ooishi were also a very nice surprise, and I love how the post-Connecting Fragments part continued to tell the story of Takano, Irie, Tomitake, and Ooishi and give them all satisfying closure.

I didn't finish the DEEN anime, but after skimming through a bit of the Connecting Fragments part, it seems like so many of them were just glossed over so briefly, and again portrayed with a completely different tone and often just missing the "point" of them. To me, the Connecting Fragments was in a way "the real story of Hinamizawa, told for the first time", and it was one of the best parts of the whole VN to me. I also didn't know that the manga got THAT much longer as the chapters went on. It would be nice if the first 3 chapters were a bit longer, but like you said it was still ~25% longer than the anime and that's a huge improvement as it's enough to tell the "complete" story. It's also nice that they gave Matsuribayashi so many chapters, even expanding on some of the fragments and Takano's past.

Thanks for making this!!



@marienritter1856

I don't know if you still read comments on your old videos. I discovered your video essays recently and have been loving them. I remember first discovering the Higurashi anime when I was in high school, which for me was quite a while ago. I've always loved horror and I had stumbled across some AMV on a message board of different horror scenes and psychotic laughter from the anime spliced and edited to the tune of Flandre Scarlet's theme (that was a popular trend back then). I was immediately drawn in and wanted to know what the show was. After watching a few episodes online I purchased the original Geneon DVD set, but of course the subsequent season and OVAs never got english translations under them, so I watched various fan translations on YouTube to finish off Kai and Rei. And naturally, when the manga were being translated into English, I ate those up. Unfortunately, I graduated high school in the middle of Tsumihoroboshi-hen being translated, so that's where my time with the manga ended. After high school I drifted away from anime and manga and video games. I did also watch the films at some point, but my memory of them is hazy.

Now, a decade later, I'm looking back on some of these things I enjoyed so dearly and as part of that I'm rewatching the anime, now that Kai and Rei are included in the Blueray set. Even though I've soured on a lot of anime I watched when I was younger, I'm loving Higurashi just as much as I remember. I definitely notice some of the things you mentioned here and in other videos as far as pacing is concerned and the condensed storytelling. Not having engaged with the original visual novels, I'm not aware just to what extent content was cut for the anime, though I have some notion from what I remember of the manga. I'm interested in playing the visual novels (it will be my first time playing a visual novel ever) and plan to do that soon.

When I watched your retrospective on Gou and Sotsu, one of the points you raised is how the show repeatedly misses out on the heart of the story in favor of cheap horror thrills and a pornographic focus on blood and gore. It missed, in short, that the horror and gore was not an end in itself but always a means to an end, serving a broader narrative purpose. I appreciate this critique, though I haven't watched Gou and Sotsu myself, because while it was the overt horror and violence of Higurashi that first drew me in, it's not what made me fall in love with it. This is true even though to this day my only real exposure to the story is through the anime. As you say, the characters of Higurashi are the heart of this story, and it was these characters, their struggles and fears, their joys and triumphs, that left me in tears at the end of the anime. When I finished Rei I was distraught that my time with these characters, whom I had grown to love so much, was now over.

The anime, I feel, does a very good job at connecting you with and communicating the nature of these characters, even if it does so imperfectly compared to the visual novels. Of course, the stellar voice acting, as you point out, is a big part of this. But I think the art and music is far better than you give it credit for being as well, and they play a large role here too. True, the character animations are not amazing, but I actually think that serves the charm of the show. They're rough, a bit like a sketch book, during the lighthearted times (particularly the start of question arcs), but become intense and well defined at critical moments. But beyond the animations, the overall art direction is phenomenal. The use of light and shadow, the beautiful scenery, it's very well done. Likewise with the audio, the sound effects never felt awkward or misplaced to me, and the OST is the only anime OST that I still think about regularly. Far from forgettable, the anime OST has some of the most moving and memorable music I've ever heard in anime or gaming. The show oozes atmosphere, and it's this masterful use of atmosphere that I think helps communicate the characters to the audience in a non-explicit way. The visual novels it sounds like (and the manga), particularly with their heavy use of internal monologues, communicate the characters to the audience in a more explicit way, so perhaps that's why you're more amiable towards them. But I don't think these things are are entirely or even significantly lacking in the anime. Certain particulars about the characters may be lost, but the heart of them is present, if in a subtler presentation. Of course, having not played the visual novels, maybe you think I couldn't possibly know that, so perhaps I have to write back once I've played them. But, at the very least, the heart of SOMETHING is on display in the anime, and that something is similar enough to what you experienced such that when I watched your Gou and Sotsu retrospective, your video on Shion not being a yandere, and your video on why you love Mion, I understood exactly where you were coming from and concurred with your descriptions of the characters, despite never having played the visual novels.

Most striking to me in this video is that you place the films higher than the anime. Again, it's been quite some time since I watched the films (perhaps I must revisit those as well, then), but from what I do remember from the time I watched them, I was not at all thrilled with them. I thought they were as about as bad as every other live-action adaptation from back then. They were cheesy, poorly acted, and to me, entirely missed the atmosphere that I loved so dearly from the anime, which was so crucial to my understanding of the characters. The films felt so lifeless to me, and it wasn't because they were slow-paced or had lots of sitting dialogue, because I actually really love those types of films and shows. I'm not a big action guy, I like dialogue and even silence, letting the scene and the mood tell the story. I like getting to know characters and becoming caught up in their lives and personalities. I like stories that take the time to really explore the lives of characters in mundane ways. Maybe I'd feel differently rewatching them now, but I just didn't get any of that from the films at the time, but I did from the anime, back then and now as I'm rewatching it. The anime left a deep, lasting, emotional impact on me that stuck with me all these years in a way the films never did.

I guess all of that is to say, maybe the anime isn't such a bad adaptation. I won't be able to properly compare until I've played the visual novels, of course. I will, however, defend the anime OST until the day I die! Those tracks still move me to tears, haha.

https://youtu.be/DMxhmnvl3ZQ
10:25 in particular I’ve been humming for years.



All comments from YouTube:

@_bess

Great news! Bepbo (on both YT and Twitter) and I have managed to compile a folder comprising the long out-of-print drama CDs for arcs 1-7! No Matsuribayashi unfortunately, but I'm really delighted to be able to share what we do have. Enjoy! https://drive.google.com/drive/folders/1XxNy6PDYZxHvHrgJ23_XPn3kTN6pEkYN?usp=sharing

@jongyon7192p

Holy.....

@taco4676

What would you recommend is the best way to follow along with them as we listen to them? They seem super compelling

@_bess

@@taco4676 It might be tricky if you don't know any Japanese but you should more or less be able to just follow along with the VNs, they stick close enough

@anastasiastellar2658

@@_bess
Where can I download Hirugashi VN ?

@yuukialex5217

Thank you so much! I really wanted the Tsumihoroboshi-hen Drama CD for so long! Thank you for providing the Drama CDs! 😊🥰

1 More Replies...

@Y0UT0PIA

I think the biggest problem an adaptation of Higurashi must necessarily run into is that it will condense the story into something more time-efficient - and while a lot of scenes can be either streamlined or taken out altogether without taking away much in terms of characterization or story relevant information, I almost feel like the simple fact that the original Higurashi takes so much time to get from one emotional beat to the next and deeply indulges in trivialities is what gives the reader enough time to fully immerse themselves in the "atmosphere of the present", so to speak, to forget about the impending doom and engage with the characters on their own terms.
Giving the story that much "breathing room" is what makes the transition from slice of life to mystery/horror so effective: As a reader, you are given time to slowly, gradually lose your grasp on what this fun slice of life story is really about and be torn between coldly questioning character motivations, trying to figure out what the hidden allegiances might be at play and reduce the gameboard to a puzzle, and engaging with the characters, allowing yourself to stay emotionally invested in them. I think Ryukishi succeeded here where he failed in Umineko: We really don't want to believe that Keiichi's friends are deceiving him, we want to trust these characters, even though we know that finding out the truth is just as important. Even knowing that "the peaceful atmosphere of this first act isn't going to last", acknowledging that there's probably some dark secret (be it a mass murderer, a cult or an ancient evil deity) lurking at the heart of Hinamizawa, we still can't help but be invested in Mion's character in Watanagashi and Satoko's character in Tatarigoroshi.

And when you cut down on the length of the journey, that internal tension is diminished. The audience is no longer forced to endure being torn between peace/love and truth and reflect on what that means - it's like walking through a desert for a day instead of a week (or 100 years). It's not just a quantitative difference, there's a real sense in which two experiences are incomparable.

@spiralspasm4482

Well said. There's also the aspect where we come to love the characters and the happy times they spend together. And so when they're having fun it's like we're having fun alongside them, and don't want that to ever end. Making it even more tragic when the horror and tragedy inevitably arrives. Generating those feelings in the audience takes time, lots of time. Much like a real friendship or relationship takes time to deepen in feeling. So, condensing the series inevitably takes away some of the Pathos and joy. I actually think the scenes of the gang just hanging out and messing with each other might be my favorite part of the entire series.

The "redundant" writing of the visual novel is also a key part of why it's such a masterpiece. There are certain storytelling effects that can only be achieved through the use of rhythm and repetition. The famous 1500 seconds scene is a great example of this. It goes on for a while, and says the same things over and over, but the repetition deepens its power over time. One could also say that human thought itself is highly repetitious, and so his writing actually captures this element, making the characters feel more alive.

Also, why would you want the series to be faster anyway? The entire time during the visual novel, I was hoping the scenes wouldn't end because I was enjoying them so much. Heck, I wish a lot of the visual novel was even longer than it was. You can only truly get lost in something massive, messy, and sprawling. I was always sad when an arc would end.

@deniscristianstoica1389

i dont think he failed thsi aspect with umineko bcs i feel it wasnt needed in the first place imo

@ZetaStriker0000

I agree with everything except him failing in Umineko. Umineko has a different tone and is aiming for something wildly different than Higurashi is, so Umineko was never supposed to be built upon those themes. They in fact almost completely disappear from the story once Battler understands the game, to the point that none of the games in the Answer Arcs fully conclude like they do in Question Arcs, but equal weight is placed elsewhere the more you understand of what's really going on. Whether you prefer one or another is another thing, but he definitely succeeded at what he was trying there.

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