Easily Clean Your 3D Scans
Peter France Lyrics


We have lyrics for these tracks by Peter France:


420-666-6969 Didn't you say you could be happy someday Just needed someon…
Half-Life When I'm dead, don't fucking kiss my body Cause it's gonna…
Number One Deep in a cavernous cave Dwellers dwell all the day They say…
OJ OJ shaking in my glass I can't find a way to…



Rustling Glistening I've been coming to some new conclusions I thought I lost…


The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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Comments from YouTube:

@jakeys648

I think you’ve perfectly nailed the format of your tutorials. A few too many are going for the quick slightly vague tutorials to jump on the Ian style. But yours give that extra bit of detail while not being too long. Nothing worse that skipping through a tut. Also, miss you on corridor so keep pumping these out :)

@joethorpe109

Sorry but the Ian style is the best style <3

@jakeys648

@@joethorpe109 We all have a soft spot for Ian.

@EyeMCreative

I think Ian's intention is not to make beginner tutorials, but to make videos showing off ideas & techniques people might not normally think of using tools they already know how to use. If you have learned Blender already to a point where you're familiar with most of the common tools and concepts, you should be able to follow his tutorials. You might have to watch it a few times, or pause, or even look up how to do something he mentions, but I don't see that as a problem for quick videos like that are just intended to get across one specific idea/technique that might not really deserve it's own full tutorial.

@Chillestchicken

How do you fill a polycam model??? I'm trying to fill a model, as it is empty inside, so that I can make a rig for it... but no tutorial shows how to!! Someone please help. I'm commenting on this so there's a higher chance imma get my answer

@LordZandaurgh

@@Chillestchicken All 3d models are empty inside

@JohnSatan

If you want more clear result, you can use multiresolution and wrap modifiers.
Subdivide low poly model with multiresolution, after that apply wrap modifier with high poly model in it selected, now bake texture, after it you can bake normals from multiresolution, don't forget to set 0 on preview in multiresolution modifier before baking.

@AXLplosion

1:52 make sure that you have set Cycles as your renderer, otherwise there won't be any baking options.

@MilaPronto

also use cpu or cuda. i had it on optix and it didnt show up and i asked myself why ;P

@insertanynameyouwant5311

@@MilaPronto can`t Eevee do baking at all? I`ve never done baking

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