Presenting VVVVVV
Souleye Lyrics


We have lyrics for these tracks by Souleye:


Brother Now here is a quick story that I'd like to…
Cosmic Funk Turn the pages, time to make a new move learn…
Ease That Hook Ease that lean back roll me up that weed sack Calling…
Ego That's what the keys for / To open up the lock…
Emergency I feel we are awakening Slowly we are breaking in Something …
Good Company Roll out the red carpet Sparking another one Spoken like a…
If I'm preparing for what is appearing To be a clear way Father…
Inner Space Where do you go, I thought I'd leave a little…
Jekyll and Hyde And while I am flying high You fly beside Just when I…
Left Alone Satisfaction is always guaranteed / Whether walking on land …
Night Owl It's three in the morning and I'm not sleeping yet…
Ohm Word Bound Honest and full of confidence / I call to all the…
On & On No matter how clear the vision or distorted No matter if…
Paying Dues Thank you for giving me all that I have / Everything…
Real Life Let's talk about that real life / Real life Let's talk…
Revolution In the Heat of Dance Sweat drip Romantic My motif is…
Song Bird From the islands to the mountains / Where pioneers engineeri…
Spin the Bottle Calm cool collective / I'll write a pay check quick / To…
Spiral You ever wonder what a spiral is There may seem to…
Tragic Terrified afraid Go and run Stand up don't leap Jump there's…
Underworld It all begins with the serpent / See the situation change…
Waiting for VVVVVV Why are you waiting For your greatness You can have it right…
Warrior Give your best and always work to be on track…



Whatever Nice Is Standing on the edge / Saw it coming / What did…


The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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Most interesting comment from YouTube:

Rotten Legacy

wall of text incoming

I love this music. I love this game...I love everything about this game. The plot is unique to other games I've played. It doesn't waste time with forgettable side characters; each of the six characters manage to have distinct and entertaining personalities. The simple visuals and backgrounds reflect the gameplay and music perfectly...the simple controls are a huge part of why it's so good, as well. You never get any new boosts or powerups, you could complete the different levels in any order you wish, and you'd be met with roughly the same level of difficulty. The only real puzzling you might have to do is when you're figuring out how to get around an obstacle, and even that is mostly a matter of precise timing. And there is..a lot of precise timing.
Even the room names are well thought-out and helpful, if you look into them enough. I went as far as to interpret almost every room name in the game.
And the game is very forgiving. Deaths don't send you back too far as long as you hit the checkpoints, and even in the Gravitron, you get a checkpoint every five seconds. I've even noticed that if you die a lot, the squares will be spaced further apart. So, yeah, it might take a while, but you will eventually complete it, as long as you keep Pushing Onwards.
The music is by far the best video game music I've heard. Rogue Legacy's soundtrack is good, but PPPPPP made me realize just how much I love chiptune music. I can't begin to explain it. I honestly could have downloaded the soundtrack, but I also bought it when I bought the game. I mean, it was two extra dollars. Not exactly a fortune.
And, hey, if you think the game is too easy, then you've got No Death Mode, the Time Trials, and all of the other trophies. Master Of The Universe is actually the only trophy I'm missing at this point.

I guess it's easier to like the game if you're good at it, but hey, I loved it even when I got over 430 deaths and it took me an hour and a half to beat. The best tips I can give aren't too hard to figure out yourself--I watched a bunch of speedruns and just picked up some of their techniques over time. I've beaten the game probably over 30 times in the two months since I got it. Those stats mentioned above were my first attempt, and for the record, I got all of the trinkets on that run. My second attempt with all trinkets, I did it with just over 200 deaths and in one hour. Now my average time for beating the game is in under 20 minutes with less than 50 deaths, but I don't go for most of the trinkets anymore.

There's so much more that I could say here, but I can't think of anything else right now. Sorry for the huge wall of text..when I like something, I tend to ramble about it ;_;



All comments from YouTube:

mo dotexe

The quietest opening music I've heard.

I love it.

ArvolyXSL

Having loud intro music doesn't guarantee a great opening (except for Super Mario Galaxy).

Neue

God this is so nostalgic I can't believe its been 6 years I need another game like vvvvvv

Adam Stone

You want a game like vvvvvv? Try Axiom Verge for starters, the art style/soundtrack is somewhat similar. If you don't wanna pay then get AM2R, you'd need to search around for it though =)

yeehawjones

happy tenth anniversary

Gasoline Chugger

If you want a game with gravity mechanics,gravity rush remastered,although it’s a bit expensive.

Kenny Trytek

Celeste is the next level of this sort of platformer

Shapes

play super hexagon
not super similar but made by the same person

6 More Replies...

Rotten Legacy

wall of text incoming

I love this music. I love this game...I love everything about this game. The plot is unique to other games I've played. It doesn't waste time with forgettable side characters; each of the six characters manage to have distinct and entertaining personalities. The simple visuals and backgrounds reflect the gameplay and music perfectly...the simple controls are a huge part of why it's so good, as well. You never get any new boosts or powerups, you could complete the different levels in any order you wish, and you'd be met with roughly the same level of difficulty. The only real puzzling you might have to do is when you're figuring out how to get around an obstacle, and even that is mostly a matter of precise timing. And there is..a lot of precise timing.
Even the room names are well thought-out and helpful, if you look into them enough. I went as far as to interpret almost every room name in the game.
And the game is very forgiving. Deaths don't send you back too far as long as you hit the checkpoints, and even in the Gravitron, you get a checkpoint every five seconds. I've even noticed that if you die a lot, the squares will be spaced further apart. So, yeah, it might take a while, but you will eventually complete it, as long as you keep Pushing Onwards.
The music is by far the best video game music I've heard. Rogue Legacy's soundtrack is good, but PPPPPP made me realize just how much I love chiptune music. I can't begin to explain it. I honestly could have downloaded the soundtrack, but I also bought it when I bought the game. I mean, it was two extra dollars. Not exactly a fortune.
And, hey, if you think the game is too easy, then you've got No Death Mode, the Time Trials, and all of the other trophies. Master Of The Universe is actually the only trophy I'm missing at this point.

I guess it's easier to like the game if you're good at it, but hey, I loved it even when I got over 430 deaths and it took me an hour and a half to beat. The best tips I can give aren't too hard to figure out yourself--I watched a bunch of speedruns and just picked up some of their techniques over time. I've beaten the game probably over 30 times in the two months since I got it. Those stats mentioned above were my first attempt, and for the record, I got all of the trinkets on that run. My second attempt with all trinkets, I did it with just over 200 deaths and in one hour. Now my average time for beating the game is in under 20 minutes with less than 50 deaths, but I don't go for most of the trinkets anymore.

There's so much more that I could say here, but I can't think of anything else right now. Sorry for the huge wall of text..when I like something, I tend to ramble about it ;_;

Davi SDF

It's sad that this game is being forgotten :(

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