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World of Want
Still Division Lyrics


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The lyrics are frequently found in the comments by searching or by filtering for lyric videos
Most interesting comments from YouTube:

VulcanHDGaming

Make sure to share this with your friends if they like RTS!
This Sunday I'm actually away, but every Sunday is usually Steel Division Sunday on my Twitch from 8pm till 12pm BST (GMT+1)! Midweek Steel Division on Wednesdays, same time!

Also a couple of extra things for people new to Steel Division 2:

- Most games do not last this long, it is quite regular to put a 50 minute time limit on the game. This is a 10v10
server hosted purposely for this 10v10 designed map that has a 90 minute time limit. (thanks to Hardzen!)
- If you buy the game, claim the free DLCs and consider the History (Season) Pass for good value as it
gives you 3 entire expansions, their respective campaigns and divisions.
- If you are being removed from games for being inexperienced, make your own lobby for newer players. People
will join OR come to my stream and get involved in the community!



Bill B

So I got the game based on your recommendation among a few other content creators and this video isnt clickbait. The only thing missing from this game is players but I think people will eventually see it. Here's what my experience as a new player has been, and this game is tough to explain but fortunately easy to enjoy.


Learning SD2 is actually quite intuitive and I think with the right mindset your learning experience is just losing a battle. It's surprisingly immersive.

A new player can just do the tutorials and hop into a historical battle or something where the units you have are preset.I have too many thousands of hours in Paradox titles. They're great fun, but wow this is something fresh in 2023. It seems like the game has overcome all its early development I come over to Eugen and I try out some of their older titles. They're extremely complicated to learn. This game is really complex underneath, but it's doing all the fine micro for you. Your APM doesn't need to be crazy. It isn't even as frantic as CoH once you're used to a few keybinds. This games design is so cohesive and it has mass appeal. It has a lot of fun things like deck building but you can choose to skip that at first.

I find myself wanting to try small changes to someone's decklist after just a few AI skirmish mode battles. I lost to the AI but had a really fun battle trying to ram a bunch of Soviet lend lease Shermans down a PaK alley. It was hilarious and sad to see about half my attack force gone in a few moments. I lost but did managed to get some self propelled artillery in position to constantly hit that PaK bunker. In the process I managed to set up an MG in a windmill and they started fighting back with my remaining armor.

Eugen has a polished product that is simple at face value if you really want to just grind out against AI in solo in slow motion. If you want to pause and try different commands. The exciting thing is that unlike with some of the games I play, there isnt a ton of UI clutter. The controls are excellent. The simplicity of the menus is a nice disguise for the insane level of detail under the hood. This game is so polished. I think I said that, but it's like Eugen put thought into everything. You see a lot of arrows and weird overlays like the line of sight hes checking on his tank because tanks don't have good visibility so he wants to see what his tank crew can spot. I had a Tiger E transmission get knocked out in a previous loss. There's just a lot of amusement in the minutiae of the game. This game would be fun for a lot of people if they understood it was actually made for everyone. I believe this is more refined as a product than anything I've seen in the Grand Strategy genre. Sure, you can get a very simplistic game. This game is doing all that simulation for you and you will pick up knowledge along the way. There isn't a constant forced meta. There are players known for playing specific divisions. There are dozens in the base game and free DLC and you don't have to pay like $5 to have your tanks be modeled properly on the map (looking at Hearts of Iron, a game I have a lot of hours in lol). This game is champagne for grape juice prices.

Imagine a game where every character is viable. There are stronger divisions but if you are determined enough or skilled at a particular playstyle, you can make it work. If you can play it well and find the right mix of units for a situation, you start to make adjustments to your own "battlegroups" which are just like decks. There's tons of units but the game restricts your new player view by telling you exactly which units a division can have.

You're a divisional commander. A general. The resource system is simplified to focus on the core gameplay only. There is no mechanic that feels like "wow this is just bad design." No, I've played this game with a tired brain for 8 hours and loved every second of it. Every moment in solo I'm discovering things.

You can "netdeck" like in some collectible card games. So you don't need to know how to fill out a division. There are missions and tutorials where that's done for you, but you should just approach this game with an open mind because I've seen a lot of what's out there. I'm not just talking WW2 games. In terms of online games in general, there is nothing that is built to guide you into finding your own playstyle. You don't need to memorize all the units. Just generalizations about what they can do.


My advice as a new player to others is to use videos and guides but to also just try out the game in solo after watching a video like this. Play the tutorial. See your path to becoming a general like that. It's fun. It gets at strategy (which is simple at a UI and mechanical level relative to how much simulation is happening underneath...the attention to detail in this game is something you only see in games made with passion. Like the games made by people who are extremely talented and know exactly what they're doing. I bought all DLC for this game and noticed most of core units are just in the base game. You can get this game on sale for the price of a couple tabletop gaming miniatures - if that. This game satisfies so many things. It has amazing history and teaches you as you play through solo. The game is actually relaxing and more friendly feeling than anything I've ever experienced . I asked if anyone knew good beginner divisions and within 30 seconds, there were 3 people offering some gentle advice. But this game allows you to fail as a general over and over to no consequence. In real life you'd be fired at the least. Every Sd2 player makes mistakes. Everything is viable though.


Again:
-Runs on old hardware and looks good and plays fine.
-controls are really simple
-UI is so refined and perfectly informative
-value is off the charts. There are games where single vehicles cost more than all the DLC on sale. This can be a sandbox if you want to just try crazy things against the AI.

This is hands down one of the best values in gaming and probably will go down as one of the best strategy games of the era. The prices here are pretty reasonable but the DLC is slightly confusing. Tabletop game rulebooks can cost more than this. Steel Division 2 just wants you to notice it lol. I think that's really the only thing I would add to the formula. Just wait for a sale if you aren't sure, but this game is as close to perfection of execution and it doesn't require a huge burden of knowledge. There is a lot to know, but you don't need to be rank 1 to be a more interesting opponent to the high rank. Even skill mismatches will give the losing player some small victories within the battle. Another fine detail is how quickly this game boots up. It doesn't have a bunch of cutscenes when you fire it up. Most of the settings you can just leave default but the advice of the community is good. They are helpful. There's so many of hours of campaign with historical footage and voice acting. It will be many years before a game of this quality is produced again. In the meantime I'm going to appreciate what they've built here.

The community is tight knit but very welcoming because I think all strategy gamers recognize which games are pushing the genre forward. Steel Division 2 is that game



All comments from YouTube:

VulcanHDGaming

Make sure to share this with your friends if they like RTS!
This Sunday I'm actually away, but every Sunday is usually Steel Division Sunday on my Twitch from 8pm till 12pm BST (GMT+1)! Midweek Steel Division on Wednesdays, same time!

Also a couple of extra things for people new to Steel Division 2:

- Most games do not last this long, it is quite regular to put a 50 minute time limit on the game. This is a 10v10
server hosted purposely for this 10v10 designed map that has a 90 minute time limit. (thanks to Hardzen!)
- If you buy the game, claim the free DLCs and consider the History (Season) Pass for good value as it
gives you 3 entire expansions, their respective campaigns and divisions.
- If you are being removed from games for being inexperienced, make your own lobby for newer players. People
will join OR come to my stream and get involved in the community!

Kisma Aja

I never regreat by sd2

Johenry lois

SD2 is great but Combat Mission Battle for Normandy is my personal best.

Vonwar 01

Thank you for the video.
I have a question, in the video you state that it is quite hard to learn how to play. How is the learning curve compared to "Wargame-European Escalation", Wargame Air-land-Battle" and Wargame Red Dragon? is it harder, easier or equal?
Please advice. :)

Pokemon_John

​@Vonwar 01 hey are you on steam cause ill join you and we can both learn together.

Slim Jim

​@Vonwar 01 Its more micro intensive regard to single entity unit with major focus of veteran units. RD was focused on special forces making them demigods, EE was just an incubator and ALB was a peak imho. TTK is very short in SD1/2 so u must babysit units, ALB was gameplay wise better due to 10hp bar. SD games tends to be stalemate, with little front movement in mid/late game. In ALB and in EE you were able to schwerpunkt parts of the front and keep the momentum as the map allowed tactical retreat. SD maps are mostly static with minimum dynamic, except the times the enemy is weak. Both games are fun, but ALB will always be superior to SD.

2 More Replies...

musangu

That was a more thrilling 90 minutes than any of the latest Marvel movies. Motivated me to throw together a new C phase deck and get back into 10v10. Great stuff.

VulcanHDGaming

Nice one, hope you enjoy!!

Ghost Bird Lary

should watch on 2x speed

Deez N

those marvel movies be rent free tho

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