Fortune
Harry Gregson-Williams & Norihiko Hibino Rika Muranaka Lyrics
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On the other side
Wrap ourselves in blankets
The crossing of a bridge so wide, so high
It's murky in the meadow
As we draw in the lines we threw
Leveraging the ledgers
But what I do remember
What I do remember is you
What I do remember
What I do remember is you
It's hollow in the harvest
What I've lost I count as gained
Filling up the firmament
Visions of the one you gave away
But what I do remember
What I do remember is you
What I do remember
What I do remember is you
The lyrics of "Fortune" by Harry Gregson-Williams & Norihiko Hibino Rika Muranaka capture the idea of moving on from a past tumultuous relationship by finding hope for the future. The opening line of "There's fortune in the furlough" suggests that despite being abandoned or being on a break from a relationship, there is a silver lining in the situation. The use of blankets as a metaphor for comfort and the crossing of a wide, high bridge implies that moving on from a past relationship can still be a daunting task.
The second verse continues the theme of transformation, referencing murky meadows and leveraging ledgers, which means balancing the books between gains and losses. The refrain "What I do remember is you" repeats twice to emphasize that while the relationship is over, there are still memories of the past that cannot be erased. Even though the harvest is hollow and gains have been lost, there is still hope for the future through the memories of a past relationship.
Overall, "Fortune" is a contemplative song that explores the idea of finding hope in tough times. The lyrics suggest that even though the journey to acceptance and moving on may be tough, there is still a chance for fortune on the other side if one wraps themselves in comfort and embraces the memories of the past.
Line by Line Meaning
There's fortune in the furlough
Being away from work can bring unexpected luck or opportunities
On the other side
On the other side of the situation or experience
Wrap ourselves in blankets
Find comfort and security in our own personal space
The crossing of a bridge so wide, so high
Facing a challenge that seems daunting or overwhelming
It's murky in the meadow
It's unclear or confusing in a situation that was meant to be simple or straightforward
As we draw in the lines we threw
As we try to correct or fix a mistake we made
Leveraging the ledgers
Using records or information to our advantage
Forgetting all the blood we drew
Ignoring the harm or damage we caused to others
But what I do remember
Despite all that's happened, what I can recall
What I do remember is you
What I hold onto and cherish is the memory of you
It's hollow in the harvest
Even when we accomplish or achieve something, it can still feel empty or unsatisfying
What I've lost I count as gained
I try to find the positive in what I've experienced as a loss
Filling up the firmament
Expanding and enriching our world or environment
Visions of the one you gave away
Imagining what could have been or what we've lost
Lyrics © Kobalt Music Publishing Ltd.
Written by: WILLIAM RICHARD II FITZSIMMONS
Lyrics Licensed & Provided by LyricFind
@Jameslawz
MGS1 is a more complete story from A to B.
MGS2 is a more open-ended game, which leaves more questions than answers and opens the world of Metal Gear up.
MGS3 is another complete story from A to B that also answers questions in MGS2 as preludes.
The reason why MGS1 and 3 may stand out to some over MGS2 is because both games have a start and a finish. MGS2 tried something new with 2 starts and no finish. It leaves you feeling empty, however the story in MGS2 is arguably the most compelling out of the 3 with more complex themes and narratives. MGS1 and 3 have very simple (albeit it some odd science fiction) story and plot. MGS2's story was convoluted since everything was not as it seems and there were more twists and turns in the story than the other 2 titles.
I personally prefer MGS2's story over the other three, for the very reason that these themes and narratives are still relevant today and Kojima was ahead of his time when it came to the writing of this script.
MGS1 had the nostalgia effect and the premise of the game, being an elite super soldier on a secret solo sneaking mission to take down a terrorist group and its leader was very appealing.
MGS3 was fun to play and incorporated level design very well, going from jungle to urban and pacing the game's story bites at the right moments. It was all their lessons learnt in the previous two games done correctly.
The trilogy (not including MGS4 since that's basically a different game) will always been the G.O.A.T. in gaming history. Kojima's life's work all poured into these games and they are a master piece!
@Morty361
Finally somebody who uses time stamps and buttons. Nice work, man!
@JepedilloOSTs
+Morty361 Thank you! :)
@justinhoward5155
Top 5 best game I've ever played hands down
@Fedekpc
Totally true.
@twilight7721
sameee!! metal gear in general is one of my favorite series
@kevlarito
Sonic the hedgehog. :-)
@yuvraj01
Up until the point you face off against the actual Metal Gears I might have agreed with you, but that battle was sooo annoying it took my console to play that section at a slower speed for some reason (randomly) in order for me to finally get past that section..
@babycornsnake
@@yuvraj01 Git gud
@matiasvera.458
FUCKING GAME OF THE HISTORY
@mauditesamours7958
Fucking yeah !