Duane Decker is a composer and producer specializing in original music scor… Read Full Bio ↴Duane Decker is a composer and producer specializing in original music scoring for games, film, radio and television. His music is heard around the world on a wide variety of media. More information is available on his web site: www.duanedecker.com
Bio
Duane Decker is a composer/producer whose music has been heard worldwide in computer, console and pinball games, location-based entertainment, television, the Internet, radio and live. He has composed and produced over 676 published tracks totaling over 13.5 hours of original music. Worldwide sales of the games he has scored are over 7 million copies and rising. His web site receives hits from 94 countries annually. His production music cues have been heard in over 138 domestic and international network and cable television episodes and specials.
Duane was born in the steel belt of upstate New York and caught the music bug at a very young age. He started playing drums when he turned 8 years old and by the time he was 13, his rock bands were playing professionally at parties and dances. His family moved to San Diego, CA just before high school and he continued to play professionally throughout his high school and college years. While still in college, Duane designed and co-built his first synthesizer and began playing keyboards. While still playing in bands, he also put together his first solo act, playing piano, synthesizer, flute and drums with a fully interactive light show.
After college, Duane moved to Hollywood and spent the next 13 years touring the U.S. and Canada with all original rock bands and high tech solo act. His bands and solo act opened shows for acts like Humble Pie, Fleetwood Mac, KISS, The Romantics, Van Morrison, and many more. He also received critical acclaim for his work on vinyl records "Chicago Rocks Volume 1" and "Duane Decker -- Hard Disk Drive" during that time.
Because of his knowledge and passion for music technology, Duane went on to become a Product Specialist for Kurzweil Music Systems (working with Dr. Robert Moog) and E-mu Systems. He was involved with the creation of some of the most influential new music products of the day and also toured extensively throughout the U.S., Canada and Europe performing at clinics and trade shows.
Duane then recognized that games held tremendous potential as a viable entertainment medium. He joined Premier Technology and scored the soundtracks for over 13 Gottlieb pinball games. He then joined FASA Interactive and took over all the audio chores for the extremely popular BattleTech series of products including MechWarrior and MechCommander as well as working on location based entertainment projects for Virtual World Entertainment and Walt Disney Imagineering.
In the late '90s, Microsoft acquired FASA Interactive and Duane found himself in Redmond, WA as an Audio Lead and eventually in-house composer for Microsoft Game Studios. While there, he continued to create music scores for some of the world's most popular games including Rise Of Nations, MechAssault, MechWarrior 4 and MechCommander 2. His music score from MechWarrior 4 was released on Varese Sarabande Records, which was the first game soundtrack Microsoft ever released. In June 2003 the soundtrack from Rise Of Nations was released through legendary producer and artist Nile Rodgers' Sumthing Else Musicworks record label. It was the first game soundtrack to ever be released in the 5.1 surround sound format on DVD.
Duane then formed his own independent music production company, DDMusic LLC in 2003. Projects included the expansion pack for Rise Of Nations; film and television production music tracks for Carlin Production Music - London; TV advertising projects; the 95 minute, fully orchestrated music score for "Rise Of Legends"; two and a half hours of original music from the Duane Decker Music (ASCAP) catalog for Getty Images on-line production music catalog; music, sound design and voiceovers for two new platform prototypes; 108 in-game music cues and Opening Movie score for "Sid Meier's Civilization Revolution"; and music & sound effects for "Defense Grid: The Awakening."
In late 2010, Duane became an in-house Composer - Sound Designer for Ignite Studios at the largest maker of slot machines and casino games in the world - IGT (International Game Technology) in Reno, Nevada. IGT is the industry leader with extremely talented, visionary, motivated people who create amazing games that entertain players world-wide. The projects are constant, fun, challenging, and it's not often that you don't see him smiling.
Bio
Duane Decker is a composer/producer whose music has been heard worldwide in computer, console and pinball games, location-based entertainment, television, the Internet, radio and live. He has composed and produced over 676 published tracks totaling over 13.5 hours of original music. Worldwide sales of the games he has scored are over 7 million copies and rising. His web site receives hits from 94 countries annually. His production music cues have been heard in over 138 domestic and international network and cable television episodes and specials.
Duane was born in the steel belt of upstate New York and caught the music bug at a very young age. He started playing drums when he turned 8 years old and by the time he was 13, his rock bands were playing professionally at parties and dances. His family moved to San Diego, CA just before high school and he continued to play professionally throughout his high school and college years. While still in college, Duane designed and co-built his first synthesizer and began playing keyboards. While still playing in bands, he also put together his first solo act, playing piano, synthesizer, flute and drums with a fully interactive light show.
After college, Duane moved to Hollywood and spent the next 13 years touring the U.S. and Canada with all original rock bands and high tech solo act. His bands and solo act opened shows for acts like Humble Pie, Fleetwood Mac, KISS, The Romantics, Van Morrison, and many more. He also received critical acclaim for his work on vinyl records "Chicago Rocks Volume 1" and "Duane Decker -- Hard Disk Drive" during that time.
Because of his knowledge and passion for music technology, Duane went on to become a Product Specialist for Kurzweil Music Systems (working with Dr. Robert Moog) and E-mu Systems. He was involved with the creation of some of the most influential new music products of the day and also toured extensively throughout the U.S., Canada and Europe performing at clinics and trade shows.
Duane then recognized that games held tremendous potential as a viable entertainment medium. He joined Premier Technology and scored the soundtracks for over 13 Gottlieb pinball games. He then joined FASA Interactive and took over all the audio chores for the extremely popular BattleTech series of products including MechWarrior and MechCommander as well as working on location based entertainment projects for Virtual World Entertainment and Walt Disney Imagineering.
In the late '90s, Microsoft acquired FASA Interactive and Duane found himself in Redmond, WA as an Audio Lead and eventually in-house composer for Microsoft Game Studios. While there, he continued to create music scores for some of the world's most popular games including Rise Of Nations, MechAssault, MechWarrior 4 and MechCommander 2. His music score from MechWarrior 4 was released on Varese Sarabande Records, which was the first game soundtrack Microsoft ever released. In June 2003 the soundtrack from Rise Of Nations was released through legendary producer and artist Nile Rodgers' Sumthing Else Musicworks record label. It was the first game soundtrack to ever be released in the 5.1 surround sound format on DVD.
Duane then formed his own independent music production company, DDMusic LLC in 2003. Projects included the expansion pack for Rise Of Nations; film and television production music tracks for Carlin Production Music - London; TV advertising projects; the 95 minute, fully orchestrated music score for "Rise Of Legends"; two and a half hours of original music from the Duane Decker Music (ASCAP) catalog for Getty Images on-line production music catalog; music, sound design and voiceovers for two new platform prototypes; 108 in-game music cues and Opening Movie score for "Sid Meier's Civilization Revolution"; and music & sound effects for "Defense Grid: The Awakening."
In late 2010, Duane became an in-house Composer - Sound Designer for Ignite Studios at the largest maker of slot machines and casino games in the world - IGT (International Game Technology) in Reno, Nevada. IGT is the industry leader with extremely talented, visionary, motivated people who create amazing games that entertain players world-wide. The projects are constant, fun, challenging, and it's not often that you don't see him smiling.
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Across the Bog
Duane Decker Lyrics
No lyrics text found for this track.
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
Bryan with a y
Rise Of Nations
CnC Generals
Age of Empires 1 and 2
Civilization IV and V
Rome Total War
Medieval 2 Total War
Empire Earth
Man absolute titans of the strategy genre. I'll always be a fan of this genre no matter how underrated it may be.
Theo Perumal
I've played this game forever, and the music in it is easily half the experience for me
Rudolf Sidhu
It's a legendary piece...yet to be known by so few
ArrZarr
What I really loved about this piece, and you've covered it in the musical development in the description, is that it elegantly represents the progress of mankind through the ages, from the stone age to today without the need for any lyrics.
Oishii Kudasai
Both rise of nations and legends had this. That is so epic. Both are epic in their own way. I hope they keep going with these games. Even thought of a possible expansion idea for ROL.
Dagz Daggerz
Very well played. Rise of Nations is massively underrated. The soundtrack is exceptional. "Battle at Witch Creek" is my favourite, masterpiece.
LR
I downloaded the game a week before. I discovered the music, and now I hear this... you're as fantastic as the game, thank you !
Brecht Tomme
Great rendition of an amazing song! It's undoubtedly my favourite game soundtrack.
whenever I hear those first few notes I get shivers down my spine because of all the memories.
Human Being
Wow this is amazing, The nostalgia is real. Is it possible to get the sheet music please? :D
Brian Ernst
Possibly my favourite game of all time. Still play it to this day. Great work!
ayman hamida
Brian Ernst if it were not for another game, RON would've been easily my favorite game.