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System Message
Takahiro Nishi Shogo Sakai & Masaaki Iwasaki Lyrics


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Most interesting comments from YouTube:

@DaiMoscv

Here is what I understood:
Message Passing System allows processes communicate each other without shared memory. This kind of system is particularly useful for the communicating processes where it resides in different computers connected through a network.

Message Passing facility provides at least two operations send and receive. The message sent by the process can have fixed or variable size. Fixed size messages are easier for system level implementation, however it's difficult when comes to programming. Because when you're programming, you may want to control the way of how the messages are sent and you should always keep in mind that it's fixed size. On the other hand variable size messages are complicated on system level implementation but easier for programming.

To send and receive messages between processes there needs to exist some kind of communication link. There are several ways to logically implement a link and send(), receive() operations like:

-Direct or indirect communication
-Synchronous or Asynchronous communication
-Automatic or explicit buffering

There are several issues that associated with above methods such as naming, synchronization, buffering etc.



@hoangminhchau2187

A message-passing system is more appropriate for distributed systems because processes don't need to access to the shared memory region (In distributed system, processes may be located in different computers within a network).
Processes can send messages of fixed or variable size.
2 processes must form a link between them iun order to send and receive messages.

There are 3 types of implementing this link:
- direct or indirect communication
- synchronous or asynchronous communication
- automatic or explicit buffering

Problems encountered with theses implementations:
- naming
- synchronization
- buffering



All comments from YouTube:

@DaiMoscv

Here is what I understood:
Message Passing System allows processes communicate each other without shared memory. This kind of system is particularly useful for the communicating processes where it resides in different computers connected through a network.

Message Passing facility provides at least two operations send and receive. The message sent by the process can have fixed or variable size. Fixed size messages are easier for system level implementation, however it's difficult when comes to programming. Because when you're programming, you may want to control the way of how the messages are sent and you should always keep in mind that it's fixed size. On the other hand variable size messages are complicated on system level implementation but easier for programming.

To send and receive messages between processes there needs to exist some kind of communication link. There are several ways to logically implement a link and send(), receive() operations like:

-Direct or indirect communication
-Synchronous or Asynchronous communication
-Automatic or explicit buffering

There are several issues that associated with above methods such as naming, synchronization, buffering etc.

@mfrekeumoh9367

You have done a great deal in the subject matter. Taking time to expound most of the terms as it relates to the context. Thank you Sir.

@quratraja7391

So, in interprocess communicate, when processes are residing on two different computers, mechanism of message passing is more appropriate. Message can either be of fixed or varied lengths. Programing a system for fixed lengths is more easier than those with varied length .

@jacob_90s

Holy Christ. I don't think I've ever seen such a perfect example of recursive definitions. Nearly every explanation you gave was just you using the exact same words used to make up the concept's name, and rearranging them into a new sentence without any added additional context.

@fs2575

I bet the 25 people who unliked this video are college professors unable to deliver such content..😂😝Keep up the awesome work and thanks for saving our grades Neso Academy🎉🙌

@hoangminhchau2187

A message-passing system is more appropriate for distributed systems because processes don't need to access to the shared memory region (In distributed system, processes may be located in different computers within a network).
Processes can send messages of fixed or variable size.
2 processes must form a link between them iun order to send and receive messages.

There are 3 types of implementing this link:
- direct or indirect communication
- synchronous or asynchronous communication
- automatic or explicit buffering

Problems encountered with theses implementations:
- naming
- synchronization
- buffering

@yassineamor9300

This is very valuable. Please continue sharing your knowledge. Thank you!

@amalrosh2393

very simple and helpful video

@krishnavenivadde281

Good explanation sir.

@venkatramreddykatta8575

great video sir. thanku

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