Leliana's Song
Inon Zur Lyrics


Jump to: Overall Meaning ↴  Line by Line Meaning ↴

Hahren na melana sahlin
Emma ir abelas
Souver'inan isala hamin
Vhenan him dor'felas
In uthenera na revas

Vir sulan'nehn
Vir dithera
Vir samath la numin
Vir lath sa'vunin
Vir sulan'nehn
Vir dithera




Vir samath la numin
Vir lath sa'vunin

Overall Meaning

The lyrics to Inon Zur's "Leliana's Song" are presented in the language of the elves in the Dragon Age series, which makes them difficult to interpret literally. However, from the context of the song, it's clear that it is a lament from Leliana, a bard and companion character in the game. The song is about lost love and sorrow, and the lyrics evoke a sense of mourning and nostalgia.


The opening lines, "Hahren na melana sahlin / Emma ir abelas," seem to suggest a farewell to a loved one. "Hahren" is a title of respect given to an elder in elvish society, while "melana sahlin" may be a term of endearment or affection. "Emma ir abelas" means "my love is gone" or "my love is lost," which sets the tone for the rest of the song.


The repeated phrases, "Vir sulan'nehn / Vir dithera / Vir samath la numin / Vir lath sa'vunin," are more difficult to translate, but they seem to convey a sense of hope and longing. "Vir" may mean "together" or "in unison," while "sulan'nehn" may mean "rise up" or "ascend." Overall, the lyrics of "Leliana's Song" paint a poignant picture of love lost and the pain of separation.


Line by Line Meaning

Hahren na melana sahlin
Respected elder, guide me with your wisdom


Emma ir abelas
I am always yours


Souver'inan isala hamin
The throne remains empty


Vhenan him dor'felas
My heart is in darkness


In uthenera na revas
In dreams, I remember


Vir sulan'nehn
Our love endures


Vir dithera
Our bond is unbreakable


Vir samath la numin
Our strength will overcome


Vir lath sa'vunin
Our song will never end


Vir sulan'nehn
Our love endures


Vir dithera
Our bond is unbreakable


Vir samath la numin
Our strength will overcome


Vir lath sa'vunin
Our song will never end




Writer(s): INON ZUR

Contributed by James K. Suggest a correction in the comments below.
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Most interesting comments from YouTube:

@Glorfindelfan1234

Dragon Age 4: Rebellion:

Solas leads the elves into a war for control of Thedas, in order to reconstruct the Elven Empire. This leads to a war between the Elves, Inquistion, and the rest of the Human lands. Many die, as the elves stop at nothing to finally know their past, and cement their future. Solas knows that the only way to restructure the veil is to release the rest of the Elven gods, and somehow kill them. The old gods, or Archdemons, are the keys to the final eluvien that hides away the Elven gods. Their are seven keys, seven Archdemons. Solas overall plan was that the Archdemons would destroy the world by the time he awoke, cleansing it in order to allow for a Elven restoration. He was wrong, as humanity survived. In order to start a war that he and his people will win, he will do the following:

The 6th blight will be unleashed, as Solas knows one way or the other Humanity will take massive losses. If Humanity destroys the blight, he unlocks one of the keys, and can proceed with his plan while severely weakening humanity. If they fail to do it themselves, he will have certain implements in place to ensure its destruction regardless. Once this had been completed, he and his army will strike humanity at its weakest, and win.

Tevinter begins to Collaspe. Civil war has brewed between the Loyalists, fighting for change, growth, and freedom, and the corruption that is magic. While having to deal with a war with the Qun, Tevinter will destabilize, making them a limited threat and easier to control. He can use the slaves to his advantage, arranging for a slave rebellion, destroying the foundations of Tevinter. He can do this while keeping his presence unknown, as all of Thedas hates Tevinter, and will refuse to send aid; while indirectly conquering a large area of Thedas. He can then move his army and easily take complete control. From here, he can launch assaults against the Qunair, one of their biggest enemies, and destroy them. He will do this to ensure no other threats can be launched against the Elven people, and proceed with his conquering of Thedas.

The Darkspawn Civil War: the two fractions of Darkspawn, the blighted ones and enlightened ones, will fight for control of the deep roads. The Architect will arise, showing Thedas a different side of Darkspawn, and earning the Dwarves respect, by fighting with and for them. This will allow the Dwarves to finally take back ground, and once again become a major political force in Thedas. The Dwarves, however, will find that their history has a very different origin, and will start down a path of society chaos. The true threat to Thedas, the Titains, will arise to destroy the very foundations of the plant. When the Dwarves of Orzammar finally reach Kal Sharok, the only other Dwarven Thaig to survive the Darkspawn incursion, they will find that Kal Sharok has been keeping a very different history, a very bloody, dark, and corrupt memory. This will lead to a full underground war between two fractions of Dwarves, and two fractions of Darkspawn. The Dwarves will be split in two: the Titan led ones, and the independent Dwarves.

With a war on the surface and underground, the very fabric of the world will crumble. With not only a blight in the air, Orlais and Ferelden declare war upon each other, further destabilizing the plant. The other Magistars that entered the Black City will arise, and become leaders of the Darkspawn. The two fractions of the college of Magi will fight for power. The Chantry, however, will remain stable, as the new Divine will ensure it is used as a symbol for hope and strength. This will change, however, when the truth about the Maker is released: the Titans. The humans have been truly worshiping the Dwarven creators, the elusive Titans. The Golden City is really the remnants of old Arlathan. The war between humans and Elves that lead to Arlathans destruction: lies. The Elves were really fighting the Titans, who created the species of Humans, Elves, Dwarves, Dragons, Qunair, Darkspawn, and spirits/demons. The Elves fought the Titans because they wanted to be the dominant species, to live as gods of the surface and fade with the Spirits while the Titians and Dwarves remained underground. The war truly began when the Titans created Humans, who in the Elves view were savages. The Titians, seeing that certain Elves, like the Elven Gods, had over abused their power, deemed the Elven Empire corrupt, and destroyed them. Solas also realized this, and began to work against the Elven Gods with Mythal to ensure the Elven Empires continuation. The only way to save his people from extinction was to destroy their very civilization.

With all these elements at play, all nations, cultures, religions, and species at war in some way, the world will truly face its worst moments in history. The Inquistion is the only force that can prevent this from becoming a reality. Which fraction they will support, however, is unknown. The fate of Thedas lies in the hands of four people. The Champion of Redcliff, Warden-Commander of Ferelden, Arl/Arlessa of Amarathiane, Paragon (Conditional), Teynor of Gwarn (Conditonal), Arl/Arlessa of Highever (Conditonal), Savior of Denerium, Hero of Ferelden. The Champion of Kirkwall, Viscount of Kirkwall (conditional). The Herald of Andraste, Hero of Orlais, Champion of Thedas, The Inquisitor.

Most of the statements made are backed by facts. The fractions/wars/DA4 lore is all my speculation based off of hints and ending of the games/DLCs. All other information is fact checked and accurate based off of the Dragon Age wiki and statements from game producers. Not all elements are included. Full background on all information provided is also not provided. Some information above is slightly stretched in order to follow my speculation, but not in a way to contradict the informations Intergridy nor change the information basis for game advancement. Thank you !



@Glorfindelfan1234

Dragon Age 4: Rebellion:

Solas leads the elves into a war for control of Thedas, in order to reconstruct the Elven Empire. This leads to a war between the Elves, Inquistion, and the rest of the Human lands. Many die, as the elves stop at nothing to finally know their past, and cement their future. Solas knows that the only way to restructure the veil is to release the rest of the Elven gods, and somehow kill them. The old gods, or Archdemons, are the keys to the final eluvien that hides away the Elven gods. Their are seven keys, seven Archdemons. Solas overall plan was that the Archdemons would destroy the world by the time he awoke, cleansing it in order to allow for a Elven restoration. He was wrong, as humanity survived. In order to start a war that he and his people will win, he will do the following:

The 6th blight will be unleashed, as Solas knows one way or the other Humanity will take massive losses. If Humanity destroys the blight, he unlocks one of the keys, and can proceed with his plan while severely weakening humanity. If they fail to do it themselves, he will have certain implements in place to ensure its destruction regardless. Once this had been completed, he and his army will strike humanity at its weakest, and win.

Tevinter begins to Collaspe. Civil war has brewed between the Loyalists, fighting for change, growth, and freedom, and the corruption that is magic. While having to deal with a war with the Qun, Tevinter will destabilize, making them a limited threat and easier to control. He can use the slaves to his advantage, arranging for a slave rebellion, destroying the foundations of Tevinter. He can do this while keeping his presence unknown, as all of Thedas hates Tevinter, and will refuse to send aid; while indirectly conquering a large area of Thedas. He can then move his army and easily take complete control. From here, he can launch assaults against the Qunair, one of their biggest enemies, and destroy them. He will do this to ensure no other threats can be launched against the Elven people, and proceed with his conquering of Thedas.

The Darkspawn Civil War: the two fractions of Darkspawn, the blighted ones and enlightened ones, will fight for control of the deep roads. The Architect will arise, showing Thedas a different side of Darkspawn, and earning the Dwarves respect, by fighting with and for them. This will allow the Dwarves to finally take back ground, and once again become a major political force in Thedas. The Dwarves, however, will find that their history has a very different origin, and will start down a path of society chaos. The true threat to Thedas, the Titains, will arise to destroy the very foundations of the plant. When the Dwarves of Orzammar finally reach Kal Sharok, the only other Dwarven Thaig to survive the Darkspawn incursion, they will find that Kal Sharok has been keeping a very different history, a very bloody, dark, and corrupt memory. This will lead to a full underground war between two fractions of Dwarves, and two fractions of Darkspawn. The Dwarves will be split in two: the Titan led ones, and the independent Dwarves.

With a war on the surface and underground, the very fabric of the world will crumble. With not only a blight in the air, Orlais and Ferelden declare war upon each other, further destabilizing the plant. The other Magistars that entered the Black City will arise, and become leaders of the Darkspawn. The two fractions of the college of Magi will fight for power. The Chantry, however, will remain stable, as the new Divine will ensure it is used as a symbol for hope and strength. This will change, however, when the truth about the Maker is released: the Titans. The humans have been truly worshiping the Dwarven creators, the elusive Titans. The Golden City is really the remnants of old Arlathan. The war between humans and Elves that lead to Arlathans destruction: lies. The Elves were really fighting the Titans, who created the species of Humans, Elves, Dwarves, Dragons, Qunair, Darkspawn, and spirits/demons. The Elves fought the Titans because they wanted to be the dominant species, to live as gods of the surface and fade with the Spirits while the Titians and Dwarves remained underground. The war truly began when the Titans created Humans, who in the Elves view were savages. The Titians, seeing that certain Elves, like the Elven Gods, had over abused their power, deemed the Elven Empire corrupt, and destroyed them. Solas also realized this, and began to work against the Elven Gods with Mythal to ensure the Elven Empires continuation. The only way to save his people from extinction was to destroy their very civilization.

With all these elements at play, all nations, cultures, religions, and species at war in some way, the world will truly face its worst moments in history. The Inquistion is the only force that can prevent this from becoming a reality. Which fraction they will support, however, is unknown. The fate of Thedas lies in the hands of four people. The Champion of Redcliff, Warden-Commander of Ferelden, Arl/Arlessa of Amarathiane, Paragon (Conditional), Teynor of Gwarn (Conditonal), Arl/Arlessa of Highever (Conditonal), Savior of Denerium, Hero of Ferelden. The Champion of Kirkwall, Viscount of Kirkwall (conditional). The Herald of Andraste, Hero of Orlais, Champion of Thedas, The Inquisitor.

Most of the statements made are backed by facts. The fractions/wars/DA4 lore is all my speculation based off of hints and ending of the games/DLCs. All other information is fact checked and accurate based off of the Dragon Age wiki and statements from game producers. Not all elements are included. Full background on all information provided is also not provided. Some information above is slightly stretched in order to follow my speculation, but not in a way to contradict the informations Intergridy nor change the information basis for game advancement. Thank you !



@1Drakorn

Find me
Still searching
For someone
To lead me
Can you
Guide me
To the revolt inside me

Promise
Surviving
The Breach

Promise
Surviving
The Breach
In the sky

Templar
Igniting
Fire inside me

Maker
Remind me
Gone are the days
Of our peace

Now we reside
In the great divide

No promise
Surviving
The Breach
In the sky



All comments from YouTube:

@kamillayessenova4482

I will never understand the decision to replace Inon Zur. His music made Dragon Age feel like Dragon Age.

@Ander01SE

Bet they were saving money. :p

@andrewvincent7299

@@Ander01SE Trevor Morris is a pretty big shot composer for television. He did a great job with Inquisition. The main theme of Inquisition and Solas's theme were seriously the best songs in the whole franchise. I just think Bioware was wanting to distance themselves from DA 2 and part of that was getting a new composer.

@Mako-po2cc

I thought it was because Inon Zur was working on Fallout 4's soundtrack at the time.

@heyjoji1954

Mako I thought so too and I’m pretty sure BioWare approach him so I doubt they “removed” him

@arsonhycan

Yeah he had this special touch, but the newer music isn’t too bad at least! I think it’s rather nice. Just different.

23 More Replies...

@momoraven8577

I'm nearly 30 now, and I will NEVER forget what dragon age did to me, the joy it filled me, the memories.

@RandomDamsel008

Same same, I'll be 30 next month and Dragon age was the first rpg I ever played. ♥️♥️♥️

@mmaconnected2466

haha 31, same thing, thats our little club

@infiernorojiblanco3809

I’m 24 and I played DAO for the first time at the age of 12 in my Ps3…damm the memories :’)

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