Since then, Jeff has made it his life's work to evolve as a composer and technology specialist. In 1992, at the age of 23, Jeff began to make his mark as a composer/sound designer at Electronic Arts, working on classic computer game franchises including FIFA Soccer, NHL Hockey and the dynamic Need for Speed series.
After 5 years of sports games, Jeff was ready to take on more cinematic styles of composing. He relocated to Australia and contracted to companies around the world creating orchestral, electronic and ethnic/historical soundtracks.
During this time, one of the most successful independent game developers in the world, The Creative Assembly, were looking for a composer for their new Total War franchise and Jeff was the answer. In 2001 he was rewarded for their first collaboration with a BAFTA (British Academy Award) for the Japanese themed soundtrack to The Creative Assembly's Shogun: Total War - Warlord Edition.
The globally recognised BAFTA Interactive Awards reward the achievements in innovation and creativity in the new media industries.
Jeff was once again nominated in 2005 for his original music soundtrack for the computer game Rome: Total War.
The top-selling game, garnered a string of awards which culminated in a cover feature in December's issue of Time Magazine, two BAFTA nominations and three Academy of Interactive Arts and Sciences (AIAS) nominations.
The Creative Assembly has an operation based in Brisbane's Fortitude Valley, where Jeff is the Audio Director. In opening an Australian studio of this calibre, The Creative Assembly has recognised the technical talents and skills of Australian artists, audio engineers and programmers.
Jeff's music has proven so popular that The Creative Assembly have released soundtrack CDs of the Total War games.
Rome Total War
Jeff van Dyck Lyrics
Jump to: Overall Meaning ↴ Line by Line Meaning ↴
Erastus necessitas
Honararius despondeo
Spiritus obdormio
Patriota gladiator
Afflictio ommento
Divinitus salutaris
Furtivus libertas
The lyrics of "Journey to Rome Part II" by Jeff van Dyck are a mixture of Latin words that create an abstract yet poetic description of someone who is possibly on a spiritual journey. The opening words "Hellatorius victorialis" can be translated as "victorious warrior," which suggests that the person has overcome some sort of battle or challenge. Then, "Erastus necessitas" could mean "beloved need," which might imply that the person's journey is driven by a deep desire for something or someone they love.
The following lines "Honararius despondeo, Spiritus obdormio" could suggest a sense of exhaustion or despair. The person might feel like they have done everything they can but cannot go any further. However, the lyrics take a hopeful turn with "Divinitus salutaris, Furtivus libertas," which translates as "divine salvation, stolen freedom." The person may have found a way to break free from whatever was holding them back and has been saved by some higher power or inner strength.
Overall, the song's lyrics create a mystical and enigmatic portrait of someone on a journey to find their inner self, overcome obstacles, and attain freedom.
Line by Line Meaning
Hellatorius victorialis
The victorious warrior
Erastus necessitas
The necessity of desire
Honararius despondeo
I despair for honor
Spiritus obdormio
My spirit slumbers
Patriota gladiator
The patriotic fighter
Afflictio ommento
Agony and sorrow
Divinitus salutaris
God's salvation
Furtivus libertas
The stolen liberty
Writer(s): Jeff Dyck
Contributed by Hailey B. Suggest a correction in the comments below.
@wlaycook
This score is so powerful. I remember playing this game and all its mods for hours when I was in middle school, circa 2004-2006. I even did a “documentary” using in-game footage and this soundtrack for my 8th grade history project. Absolutely blew the teacher’s (and the other kids’) minds. Went way overboard (other kids were building viking ships out of cardboard, etc…haha).
@mirceazaharia2094
The Roman Pantheon surely smiled upon you that day.
@humvee7728
and now i am planning to do that too
@drinci
@@humvee7728 Sounds really cool, I might do it myself if I ever need to a schoolproject like that.
@SwordsmanMercenary
Decisive battles on the History Channel used the Total war engine and music to present historical battles
@cerrudmanuel
awesome story, only fans will understand
@KingZealotTactics
Probably the best main menu music i have ever heard in a video game.
@-_Hatred_-
Yeah, but right after the HoMM 4😊
@user-gx7ui2sm7d
Alongside with AoE 3.
@williamgoo7621
Until Doom Eternal menu soundtrack kicks in.