Mark Griskey is an American composer, probably most well-known for his work… Read Full Bio ↴Mark Griskey is an American composer, probably most well-known for his work for LucasArts Entertainment in games such as Jedi Starfighter and Knights of The Old Republic: The Sith Lords.
Early career:
Mark started his career in the early 1990s composing music for companies such as 20th Century Fox, Columbia Pictures, DreamWorks S.K.G., MGM Studios, Sony Pictures, Paramount Pictures, Universal Pictures, Warner Bros., Disney, Universal Pictures, Touchstone, Lions Gate Films, Miramax Films, and New Line Cinema. Until in the mid 90s he stepped into the world of interactive media, composing for Atom Shockwave Corporation.
LucasArts career
In 2001 Mark Griskey started scoring video games for LucasArts Entertainment, games like Jedi Starfighter, Gladius and some tracks in "The Best of LucasArts Original Soundtrack" which was awarded as "Best Game Music Soundtrack Album of the Year". His final project in the LucasArts company was for the Knights of the Old Republic: the sith lords video game in 2005.
After LucasArts and Recent Projects:
In March 2005 he left LucasArts Entertainment to start his freelance career in a new game: The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe. Amongst his most recent projects are Marvel Ultimate Alliance and Rayman Raving Rabbids and is currently working on a new trailer music for X-Ray Dog and video game scores for Four Bars Intertainment.
Mark Griskey's site: http://www.griskey.com/
Early career:
Mark started his career in the early 1990s composing music for companies such as 20th Century Fox, Columbia Pictures, DreamWorks S.K.G., MGM Studios, Sony Pictures, Paramount Pictures, Universal Pictures, Warner Bros., Disney, Universal Pictures, Touchstone, Lions Gate Films, Miramax Films, and New Line Cinema. Until in the mid 90s he stepped into the world of interactive media, composing for Atom Shockwave Corporation.
LucasArts career
In 2001 Mark Griskey started scoring video games for LucasArts Entertainment, games like Jedi Starfighter, Gladius and some tracks in "The Best of LucasArts Original Soundtrack" which was awarded as "Best Game Music Soundtrack Album of the Year". His final project in the LucasArts company was for the Knights of the Old Republic: the sith lords video game in 2005.
After LucasArts and Recent Projects:
In March 2005 he left LucasArts Entertainment to start his freelance career in a new game: The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe. Amongst his most recent projects are Marvel Ultimate Alliance and Rayman Raving Rabbids and is currently working on a new trailer music for X-Ray Dog and video game scores for Four Bars Intertainment.
Mark Griskey's site: http://www.griskey.com/
More Genres
No Artists Found
More Artists
Load All
No Albums Found
More Albums
Load All
No Tracks Found
Genre not found
Artist not found
Album not found
Search results not found
Song not found
Aboard The Ebon Hawk
Mark Griskey Lyrics
No lyrics text found for this track.
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
@dannybodros5180
"Yes? Have you come with questions?"
"I want you to teach me more about the Force."
@theundeadthrasher
Very well, what is it that drives you?
@dannybodros5180
@@theundeadthrasher Do you know anything about the Sith huntng us?
@starwarsfan1161
@@dannybodros5180 Influence:Failure F u exile
@cal_oh3663
Gained Lightside Points
Gained Darkside Points
Influence Lost: Kreia
Influence Gained: Kreia
Net Lightside Shift
Net Darkside Shift
@Bauglir100
KOTOR 1's Ebon Hawk theme was perfect for when the ship was docked somewhere.
KOTOR 2's Ebon Hawk theme was perfect for when the ship was traveling through space to the next planet. It's just a shame that there's only two points in the entire game (three, if you count the tutorial section) where you can actually traverse the ship while it's in transit.
@justfitz08
That always bothered me too. It takes a bit of the immersion out to have my whole party and I sharing intimate conversations to pass the time while inside of a parked ship.
It'd be like if my friends and I waited to have our meaningful little chats in the car until after we've arrived at our destination. Makes no sense.
Plus, flying through space is cool, let us feel that travel time a bit..
@Spasmaticus
I often think about that too, would just like to leave it running in deep space for a while. Walking around the ship, enjoying the music as the stars are flying past. Surely must be moddable.
@Mr_Gray_1995
“Yes, General?”
“Nothing…never mind.”
@jimbrown6709
i heard the voice in my head