Grasshopper Manufacture is the development studio headed by auteur game des… Read Full Bio ↴Grasshopper Manufacture is the development studio headed by auteur game designer Suda 51, responsible for many unusual games, such as No More Heroes, Killer7, and Flower, Sun, and Rain.
The Grasshopper Sound Team creates eclectic and varied music for each of Suda's games, with an aim to have styles suiting each game, ranging from chiptune to classic American rock and roll to jazz to folk.
The Grasshopper Sound Team creates eclectic and varied music for each of Suda's games, with an aim to have styles suiting each game, ranging from chiptune to classic American rock and roll to jazz to folk.
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20_Furuya
grasshopper manufacture Lyrics
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The lyrics are frequently found in the comments by searching or by filtering for lyric videos
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
Expecting Brainchild
I like No More Heroes and all, but I wish Suda-san would return to the hard-boiled surrealism of The Silver Case and Killer7.
MarkanSepe
Agreed 100%.
Outersider
I hope their next game goes back to that direction.
Walter White
It would be a blast! I don't know about their next game, but Suda said Franck is a gestating project in that line!
Big Private Dick Chinchilla
I think we everyone agrees with that
Chake
I'm curious to know what other people think about this, I want the same thing, for Suda to do more surrealist stuff. But part of me feels like he doesn't have it in him, I feel that directors, and people in general, change over time, their attitudes, thought processes, and feelings evolve throughout their lives/career. A lot of a director's work can be linked to the thoughts and feelings of the time that they were made, I think the first Silver Case game and Twilight Syndrome really reflect a mid to late 90's mentality. Totally different director, but take Kojima for example, sure themes in his later work can be linked back to his early stuff, but I'd say that he says different periods throughout his career, different styles of storytelling and theming. If Suda were to return to that kind of game, how do you guys think it would turn out?
Abszilla
Absolutely crazy that the Correctness chapters were written so quickly, although it kinda adds up. I can definitely see how the surreal, dreamlike atmosphere and monologues could be a result of a severely sleep deprived writer. Also, cute seeing all the KTP regulars from Twitter in the questions, haha.
Dylan O.
The Silver Case is a phenomenal visual novel and so much has been inspired from it!
Thank you for these insights into it's creation :D
Tokio Morishima is Mr. Internet.
WaveyDavey
It was great to hear some answers from Masahi Ooka. Would it be possible to do a full Q&A in the future with him about his contributions to Suda’s games and supplementary material?
Yehuda
This was an amazing interview so many fascinating answers, and I think its really cool how Ooka was brought in for questions related to Placebo