Comaduster
Comaduster is a solo eclectic electronic music project by Real Cardinal, fr… Read Full Bio ↴Comaduster is a solo eclectic electronic music project by Real Cardinal, from Edmonton Alberta Canada.
Real works on this project in balance (and sometimes not) with his full time career as a Sound Designer at BioWare Edmonton, making some of the most highly regarded video games in the industry.
There are a wide range of influences in the Comaduster palette, some include: IDM, Drum and Bass, Industrial, Ambient and Post-Rock.
The project started in 1998 and originally went under the title 'FXseries'. During this time a local album entitled "Ghostmachine" was released.
In 2004 there was a brief name change to 'Daedal' and a 5 track demo was released online. The demo had a generally positive response. During this time remixes were done for Icon of Coil and Dismantled, as well as mixing work on the Dismantled album "Standard Issue", released on Metropolis and Dependent records.
In 2008 the name was changed to 'Comaduster' and the project took on a more focused objective.
In late 2009 the album "Slip through" was released online for free (or donation). This album was a culmination of work from 2002-2006, with the title track being composed in 2008. It was pared down from 19 tracks to 7 over the course of finalizing it in 2009. It was originally intended to be a release of unfinished material that would not have seen the light of day otherwise. Over the course of mixing and reworking the material a more focused sound started to emerge from a few of the tracks in the large list.
The album was released in late September 2009 and has been highly regarded.
In January of 2010 the unreleased track "Hide to Seek" was released in the Xbox 360 game "Mass Effect 2" . You can hear this track in the Eternity club in the game.
On September 24th 2010 the track "Foam Abattoir" will be released on Dependent Record's "Septic IX" compilation.
In late 2010 a remix EP follow for Slip Through will be released. This has yet to be given a title.
And on September 25th 2010 Comaduster will be performing his first full on Audio Visual piece (untitled).
This piece will be released in 2011 in some form or another.
Real works on this project in balance (and sometimes not) with his full time career as a Sound Designer at BioWare Edmonton, making some of the most highly regarded video games in the industry.
There are a wide range of influences in the Comaduster palette, some include: IDM, Drum and Bass, Industrial, Ambient and Post-Rock.
The project started in 1998 and originally went under the title 'FXseries'. During this time a local album entitled "Ghostmachine" was released.
In 2004 there was a brief name change to 'Daedal' and a 5 track demo was released online. The demo had a generally positive response. During this time remixes were done for Icon of Coil and Dismantled, as well as mixing work on the Dismantled album "Standard Issue", released on Metropolis and Dependent records.
In 2008 the name was changed to 'Comaduster' and the project took on a more focused objective.
In late 2009 the album "Slip through" was released online for free (or donation). This album was a culmination of work from 2002-2006, with the title track being composed in 2008. It was pared down from 19 tracks to 7 over the course of finalizing it in 2009. It was originally intended to be a release of unfinished material that would not have seen the light of day otherwise. Over the course of mixing and reworking the material a more focused sound started to emerge from a few of the tracks in the large list.
The album was released in late September 2009 and has been highly regarded.
In January of 2010 the unreleased track "Hide to Seek" was released in the Xbox 360 game "Mass Effect 2" . You can hear this track in the Eternity club in the game.
On September 24th 2010 the track "Foam Abattoir" will be released on Dependent Record's "Septic IX" compilation.
In late 2010 a remix EP follow for Slip Through will be released. This has yet to be given a title.
And on September 25th 2010 Comaduster will be performing his first full on Audio Visual piece (untitled).
This piece will be released in 2011 in some form or another.
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Comaduster Lyrics
Ancient Generations Ancient warmth Beneath a rare Sleeping chance To leave so…
Bad Blood The elder gods reached out To you We circle in protection Bu…
Cast Your Shadow Don’t cast your shadow on me I’m in the dark And I…
Chasms when all our breadth fades to one bound circle a chasm on…
Connecting the Seams In wide angles the time billows up. Your sharp tale sings…
Darker Matter Dream yourself to save The pull of you that’s left between…
Decimate the Burden Glide low to stay hidden A payload deforms truth before you …
Emergent One Count the waves In perfect phase Over and over Not…
Escape Velocity I signed my effigy And pushed it from the highest towers It…
failure2 I stayed here in the clouds Am I failure? Am I silver? Then…
Far From Any Road From the dusty mesa Her looming shadow grows Hidden in…
Fever Rift Have I put the fire out? Or deceived only The…
Following The Night If all is true Remain the vault Hide in leaden hope Shed But…
Futureproof Design (i get destructive) my plastic intentions bubbling over a …
Hollow Worlds I don't dream it seems. They're brown, frayed, blue, faded …
Monolith I walk the world On muted lines Gripping fear That…
Nebulous Amorphous How was I supposed to know The oracle of failure would…
Nightsail On the grim night we sailed, You enchanting little terror. …
Pyramids Upside Down Upside Down Upside Down Up and Down Up…
Riverbound Born and set for the river With an oath to…
Selfsimilar When I observe you Reflections fracture through Bends in t…
Solace I pull this hopeless state And slide in to my…
The Entangled We're not the same Supplanted in two bodies That causality…
The Retracer Do you want to see the root of the end?…
The Send Off I'm wrapped around the way you chant You’re remembered in t…
The Shadowsphere Now we've crossed that line Hope you've no regrets, because…
The Voidless We'll find another way To relive the lives We've left…
Time We Have Left If I’d never spoke to you And reached out from the…
Triquetra Induo Division until resonance The light you never see never see’s…
Walls One slight move, We'd fall from the edge And I can see…
What Can Never Be Taken From You What you can never take away You’ll never take away…
Winter Eyes I couldn't mend Your body stretched To the red Where I be…