Austin has scored over twenty five feature films, most notably the 2009 Sundance hit GRACE, as well as the 2008 Sundance Audience Award winner CAPTAIN ABU RAED. His score for the former garnered many horror film genre accolades, including a nomination at the 2010 Fangoria Chainsaw Awards for 'Best Original Score,' and Vision in Sound's Top Ten Scores for 2009. The latter was listed by the LA Times as a contender for the 2009 Academy Awards for 'Best Original Score' and also won Austin the Hollywood Music Award for "Best New Composer. Read Full BioAustin has scored over twenty five feature films, most notably the 2009 Sundance hit GRACE, as well as the 2008 Sundance Audience Award winner CAPTAIN ABU RAED. His score for the former garnered many horror film genre accolades, including a nomination at the 2010 Fangoria Chainsaw Awards for 'Best Original Score,' and Vision in Sound's Top Ten Scores for 2009. The latter was listed by the LA Times as a contender for the 2009 Academy Awards for 'Best Original Score' and also won Austin the Hollywood Music Award for "Best New Composer." The combined success of those films, along with several others, prompted The Hollywood Reporter to list Austin as one of 15 composers "Primed to take their place on the A-list," as well as a nomination by the International Film Music Critics Association for "Breakout Composer of the Year."
In addition to feature films, Austin has a tremendous passion for the world of game scoring. His first major game score for thatgamecompany's flOw in 2006 earned Austin a British Academy Award nomination and triple nominations at the Game Audio Network Guild awards ("Innovative use of Audio," "Best Interactive Score" and winning for "Rookie of the Year."). Perhaps most notably, his score for thatgamecompany's much lauded 'Journey' (2012) debuted as #1 in iTunes' game soundtrack charts (Grammy 2012 nominated for Best Score Soundtrack For Visual Media).
Austin also maintains a busy schedule writing concert music and composing/producing albums. In addition to more traditional chamber and orchestral music, in 2010 he released a meditation album entitled "Sounds of Darkness" using never-before recorded sacred Aztec chants. 2010 also saw the launch of Allogamy, an ambitious blog in collaboration with photographer Andrew Berglund which posts a new photo with a new piece of music for every single day in the year.
Beyond composing, Austin is also a strong advocate for music in the schools, particularly in early education, and as such is a very active memeber on the Board of Directors for Education Through Music - Los Angeles (alongside composers John Debney, Christopher Young, Michael Giacchino, James Dooley and many other music, business and education professionals).
In addition to feature films, Austin has a tremendous passion for the world of game scoring. His first major game score for thatgamecompany's flOw in 2006 earned Austin a British Academy Award nomination and triple nominations at the Game Audio Network Guild awards ("Innovative use of Audio," "Best Interactive Score" and winning for "Rookie of the Year."). Perhaps most notably, his score for thatgamecompany's much lauded 'Journey' (2012) debuted as #1 in iTunes' game soundtrack charts (Grammy 2012 nominated for Best Score Soundtrack For Visual Media).
Austin also maintains a busy schedule writing concert music and composing/producing albums. In addition to more traditional chamber and orchestral music, in 2010 he released a meditation album entitled "Sounds of Darkness" using never-before recorded sacred Aztec chants. 2010 also saw the launch of Allogamy, an ambitious blog in collaboration with photographer Andrew Berglund which posts a new photo with a new piece of music for every single day in the year.
Beyond composing, Austin is also a strong advocate for music in the schools, particularly in early education, and as such is a very active memeber on the Board of Directors for Education Through Music - Los Angeles (alongside composers John Debney, Christopher Young, Michael Giacchino, James Dooley and many other music, business and education professionals).
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An Artist
This song.
It sounds so different.
It sounds so different without the groans of agony and suffering from the steel giants titled 'guardians' but truely deemed nightmares.
It sounds so different without the crashes of thunder and howling of winds, it sounds so different without the slow, weak and slowing footsteps of a Rythulian clinging to their mission tight; begging not to let go just yet as the mountain disappears in the storm clouds, the light dimming as the nightmares close in forced by a machida of their own imprisonment.
It sounds so different without the fast beating heartbeat of a frightened and worried player, who doesn't want the journey to end, not like this, not here, not in such a heart wrenching manner. 'This can't be it,' they would whisper, 'this just can't.'
An Artist
This song.
It sounds so different.
It sounds so different without the groans of agony and suffering from the steel giants titled 'guardians' but truely deemed nightmares.
It sounds so different without the crashes of thunder and howling of winds, it sounds so different without the slow, weak and slowing footsteps of a Rythulian clinging to their mission tight; begging not to let go just yet as the mountain disappears in the storm clouds, the light dimming as the nightmares close in forced by a machida of their own imprisonment.
It sounds so different without the fast beating heartbeat of a frightened and worried player, who doesn't want the journey to end, not like this, not here, not in such a heart wrenching manner. 'This can't be it,' they would whisper, 'this just can't.'
Sam Clayton
nadir n. - the lowest point; point of greatest adversity or despair.
DoubleM89
never has my heart beat so fast playing this part, it forces you to feel what your character is enduring, pain and suffering, its really gripping. and when my character fell, I just sat in silence. I once said this game is the definition of genius and I stand by what I said.
TheGreatPenguinBoii
0:30
When you spot a Guardian coming around a mountain.
Just imagine it with the tons of snow that's flying around.
Catherine Towers
Ohshittheresanother
TheSchokodragon
2:36 gives me the shivers. This lonely violin in the chaos of cellos sounds like the last sign of hope, a candle in the frozen land, a silent, beautiful voice in the middle of the horror. Amazing game with an amazing soundtrack.
A.C Borghiere
Completely agree
Rulonian Vanguard
The calls of the dreaded Guardians will haunt me to this day...
Kristen Lamprecht
This music has a haunted quality to it. However I think out of all the soundtracks "Reclamation" seems to be the saddest becuz you know u are reaching the end and you will freeze to death eventually
CampingforCool41
I almost wish they included the wind and thunder sounds in this. It makes it much more powerful in the game.