Austin Wintory is a film and video game music composer. In film, he is well… Read Full Bio ↴Austin Wintory is a film and video game music composer. In film, he is well known for the 2009 Sundance hit GRACE, as well as the 2008 Sundance Audience Award winner CAPTAIN ABU RAED. His score for the former garnered many horror film genre accolades, including a nomination at the 2010 Fangoria Chainsaw Awards for 'Best Original Score,' and Vision in Sound's Top Ten Scores for 2009. The latter was listed by the LA Times as a contender for the 2009 Academy Awards for 'Best Original Score' and also won Austin the Hollywood Music Award for "Best New Composer." The combined success of those films, along with several others, prompted The Hollywood Reporter to list Austin as one of 15 composers "Primed to take their place on the A-list," as well as a nomination by the International Film Music Critics Association for "Breakout Composer of the Year."
In addition to feature films, Austin has a tremendous passion for the world of game scoring. His first major game score for thatgamecompany's flOw in 2006 earned Austin a British Academy Award nomination and triple nominations at the Game Audio Network Guild awards ("Innovative use of Audio," "Best Interactive Score" and winning for "Rookie of the Year."). Perhaps most notably, his score for thatgamecompany's much lauded 'Journey' (2012) debuted as #1 in iTunes' game soundtrack charts, and made history as the only video game score to be nominated for the Grammy 2012 Best Score Soundtrack For Visual Media. He also scored 'Assassin's Creed Syndicate' (2015), which won International Film Music Critics Association Awards's "Original Score for a Video Game or Interactive Media" award, and 'The Pathless' (2020), which won Game Audio Network Guild Awards's "Best Music for an Indie Game" award.
Austin also maintains a busy schedule writing concert music and composing/producing albums. In addition to more traditional chamber and orchestral music, in 2010 he released a meditation album entitled "Sounds of Darkness" using never-before recorded sacred Aztec chants. 2010 also saw the launch of Allogamy, an ambitious blog in collaboration with photographer Andrew Berglund which posts a new photo with a new piece of music for every single day in the year.
Since 2003, Wintory has composed over three hundred musical scores.
In addition to feature films, Austin has a tremendous passion for the world of game scoring. His first major game score for thatgamecompany's flOw in 2006 earned Austin a British Academy Award nomination and triple nominations at the Game Audio Network Guild awards ("Innovative use of Audio," "Best Interactive Score" and winning for "Rookie of the Year."). Perhaps most notably, his score for thatgamecompany's much lauded 'Journey' (2012) debuted as #1 in iTunes' game soundtrack charts, and made history as the only video game score to be nominated for the Grammy 2012 Best Score Soundtrack For Visual Media. He also scored 'Assassin's Creed Syndicate' (2015), which won International Film Music Critics Association Awards's "Original Score for a Video Game or Interactive Media" award, and 'The Pathless' (2020), which won Game Audio Network Guild Awards's "Best Music for an Indie Game" award.
Austin also maintains a busy schedule writing concert music and composing/producing albums. In addition to more traditional chamber and orchestral music, in 2010 he released a meditation album entitled "Sounds of Darkness" using never-before recorded sacred Aztec chants. 2010 also saw the launch of Allogamy, an ambitious blog in collaboration with photographer Andrew Berglund which posts a new photo with a new piece of music for every single day in the year.
Since 2003, Wintory has composed over three hundred musical scores.
The Crossing
Austin Wintory Lyrics
We have lyrics for 'The Crossing' by these artists:
Big Country Maps on the back of your hands Point to the cross Scratches…
Braddigan Can you hear me? miles and miles up ahead, theres a freigh…
Cascadeur feat. Stuart A. Staples & Médéric Collignon Maps on the back of your hands Point to the cross Scratche…
Cathedral Sunset and evening star, And one clear call for me! And may…
Clegg Johnny Through all the days that eat away At every breath that…
Clegg Johnny & Savuka Through all the days that eat away At every breath that…
Cormorant I defied the Sonoran wilds A wooden border fence to cross …
Death the Leveller Your Tears Fall Plentiful and Bitter Yes I Dare To Wonder Wh…
Enslaved I no longer struggle No longer see Nothing remains, burning …
Friends of Johnny Clegg Through all the days that eat away That every breath that…
Jennifer Daniels Did you linger in the space above my bed Did you…
Johnny Clegg Through all the days that eat away At every breath that…
Johnny Clegg & Savuka (for dudu) Through all the days that eat away At every b…
Johnny Clegg / Savuka Through all the days that eat away At every breath that…
Johnny Clegg and Savuka (for dudu) Through all the days that eat away At every b…
Johnny Clegg Savuka Through all the days that eat away At every breath that…
Johnny Clegg; Savuka Through all the days that eat away At every breath that…
Juluka-Savuka & Johnny Clegg Through all the days that eat away At every breath that…
Leaves' Eyes In the fields, bequeath the beach I hold my shield before…
Leaves\' Eyes In the fields, bequeath the beach I hold my shield before…
Meg Hutchinson Bridge just south of town They've been working on it for…
Necrophobic In the spiritrealm, the dark abyss of Hel In the water…
Overtone O siyeza O siyeza Sizofika weh baba noma O siyeza O siyeza …
Resurrection Band It was a rainy day in Amsterdam when the curtain…
Rita MacNeil A generation's come from here My father told me stories Of h…
Savuka (for dudu) Through all the days that eat away At every b…
Savuka & Johnny Clegg & Savuka Through all the days that eat away At every breath that…
Spread The Shadows He shakes the ground With rabid wrath I'm caught in grief In…
Strike Anywhere I woke up screaming But no one heard The drying river shin…
The Action Design Somehow I know we've been here before, Your hands are famil…
The Decemberists The Queen I'm made of bones of the branches the boughs…
The Wolfe Tones In these sad and lonely days for Ireland Our people shipped…
Vincent & Vedant Gotta swing the net like a baseball bat…
Yollandi Nortjie and Overtone O siyeza O siyeza Sizofika weh baba noma O siyeza O siyeza …
We have lyrics for these tracks by Austin Wintory:
No Tree Grows to the Sky Áfram, Afram, Afram, undir hrímsól! Afram. Til himna teygja …
Only the Sun Has Stopped Sólin Sólin ein hefur numið staðar. Vocals by Johann Sigurd…
Onward Áfram Veginn sem sólin eilífa lýsir Og aðeins hinir hugdjörf…
We Are All Guests Upon the Land Öll erum við gestir hér á grund. Aldrei að gista á…
The lyrics are frequently found in the comments by searching or by filtering for lyric videos
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Lexi
I've played this game through so many times, I've lost count. Sometimes I had an amazing journey with an experienced traveler, others I aided those who were new to the adventure. Sometimes I was completely alone... No matter the way I played, or who I went with, this game touched my heart on so many levels. The soundtrack, the graphics, the scenery.... Everything was breathtaking. I'm so sad to know there won't be more to this enchanting Journey, but I'll keep playing anyways. <3
Kristen Lamprecht
For some reason, I feel like soundtrack to "The Crossing" and "Reclamation" was the saddest part in the game besides Apotheosis. It's probably because you are a little alone with the lonely music, the scenery changes to gloomy snow and/or you know that you are reaching the end of your journey in which you will eventually drop down frozen. :(
Zachary Meyer
I can`t believe that my brother and friends thought this game was bad! And whenever I told them the riddle of this game, they just laughed like fools.
ExistentialOcto
love this game. its only a few hours long,but its better than some 30hr+ games ive played.
2sigi
I lost my companion in this part. It was my first time playing, and I think it was his first time too. I figured out how to sneak past the war machine, but when I turned around, my companion was still back at the beginning of the area, as if he couldn't figure out how to time his movements to avoid the machine. Before I could head back and lead him along, he was caught by the machine and attacked. I never saw him again. ;__;
SplitxHeart
Once I've traveled with a newrobe through this level, I tried my best to lead him, but he was probably uncertain about when to follow or not. Once he ran for the next hiding place to soon and got hit. I've hurried to his side, trying to comfort him. Shortly before the end we ran into a trap, where two warmachines came from two sides. The first one missed, but the second detected us. I stood still so my partner could run away. However, he didn't run for the exit. He just returned to look for me.
Nojii
I've fallen in love with this game
phr34kish
They left it ambiguous on purpose. If you get the official artbook and read through it, they had planned at one point to show you what was on the other-side of the light, but the developers felt that they could never create anything as well as the player's imagination.
Edric L.
Across the stars, across the moon, Across the hills of sunny boon. Attend the need that all could be, For the likely end and the destiny. The crossing gate that journey close, To remain and fade like distant ghost. Reaching to wonder that many would follow, For dreams and truth and common sorrow.
Katie Scott
Best of 2012 PERIOD