Jason Graves
Jason Graves is an award-winning American television, film and video game music composer. He is more recently known for his musical score for Dead Space, a survival horror-action video game.
Graves is a British Academy Award-winning composer who has brought his passion for music to video game franchises such as Dead Space (EA), Star Trek (Bethesda) and Silent Hunter (Ubisoft). His Hollywood expertise allows him to move effortlessly between film, television and games Read Full BioJason Graves is an award-winning American television, film and video game music composer. He is more recently known for his musical score for Dead Space, a survival horror-action video game.
Graves is a British Academy Award-winning composer who has brought his passion for music to video game franchises such as Dead Space (EA), Star Trek (Bethesda) and Silent Hunter (Ubisoft). His Hollywood expertise allows him to move effortlessly between film, television and games, and he is renowned worldwide for his cinematic, immersive and award-winning music.
Jason was solely responsible for creating an innovative, unique soundtrack for Dead Space, which has become Electronic Art's best-selling original title and called "the scariest game ever made." Jason's ground-breaking score has been hailed by critics as a "truly original soundtrack" and "the best score of the year." It was recognized with a myriad of world-wide nominations and won two BAFTA awards - one for Original Score and one for Use of Audio. For the latter, the Academy stated, "It's the music soundtrack that boasts horror and tension."
Jason's diverse musical background as a classically-trained composer, jazz drummer, keyboardist, guitarist and world percussionist allow him to expertly compose in many different genres of music. As a result, his game credits alone include more than eighty titles, ranging from electronic and rock to full symphonic scores. He performs world percussion and guitar on many of his own scores and has conducted and recorded his live orchestral scores at Air Studios London, Capitol Records, Paramount Pictures, Skywalker Sound, and with the Seattle and Salt Lake City Philharmonic orchestras.
Jason also composes for film and television, including his recent score for the thriller Fatal Flaw. His music has been licensed for television shows such as American Idol and The Amazing Race.
Recent projects include two hybrid electronic/orchestral game scores - one for the popular City of Heroes franchise, entitled Going Rogue (N.C. Soft) and a second for Section 8 (Southpeak Interactive), a first-person shooter set in the distant future. Jason also provided a live orchestral score for Dead Space Extraction, Electronic Art's prequel to the popular and critically-acclaimed horror hit Dead Space.
In addition to the two BAFTAs, Jason's music has been honored with three Academy of Interactive Arts & Sciences (AIAS) Award nominations, winning "Outstanding Achievement in Audio" for Dead Space. He has received seventeen G.A.N.G. nominations and four wins, including "Audio of the Year" for Dead Space, "Best Original Theme" nominations for Star Trek: Legacy and Blazing Angels 2 and "Music of the Year" nominations for Dead Space and King Arthur.
Current projects include three sequels for different unannounced flagship game franchises and the feature film thriller Nevermore. Jason Graves is represented by The Gorfaine/Schwartz Agency, Inc.
Graves is a British Academy Award-winning composer who has brought his passion for music to video game franchises such as Dead Space (EA), Star Trek (Bethesda) and Silent Hunter (Ubisoft). His Hollywood expertise allows him to move effortlessly between film, television and games Read Full BioJason Graves is an award-winning American television, film and video game music composer. He is more recently known for his musical score for Dead Space, a survival horror-action video game.
Graves is a British Academy Award-winning composer who has brought his passion for music to video game franchises such as Dead Space (EA), Star Trek (Bethesda) and Silent Hunter (Ubisoft). His Hollywood expertise allows him to move effortlessly between film, television and games, and he is renowned worldwide for his cinematic, immersive and award-winning music.
Jason was solely responsible for creating an innovative, unique soundtrack for Dead Space, which has become Electronic Art's best-selling original title and called "the scariest game ever made." Jason's ground-breaking score has been hailed by critics as a "truly original soundtrack" and "the best score of the year." It was recognized with a myriad of world-wide nominations and won two BAFTA awards - one for Original Score and one for Use of Audio. For the latter, the Academy stated, "It's the music soundtrack that boasts horror and tension."
Jason's diverse musical background as a classically-trained composer, jazz drummer, keyboardist, guitarist and world percussionist allow him to expertly compose in many different genres of music. As a result, his game credits alone include more than eighty titles, ranging from electronic and rock to full symphonic scores. He performs world percussion and guitar on many of his own scores and has conducted and recorded his live orchestral scores at Air Studios London, Capitol Records, Paramount Pictures, Skywalker Sound, and with the Seattle and Salt Lake City Philharmonic orchestras.
Jason also composes for film and television, including his recent score for the thriller Fatal Flaw. His music has been licensed for television shows such as American Idol and The Amazing Race.
Recent projects include two hybrid electronic/orchestral game scores - one for the popular City of Heroes franchise, entitled Going Rogue (N.C. Soft) and a second for Section 8 (Southpeak Interactive), a first-person shooter set in the distant future. Jason also provided a live orchestral score for Dead Space Extraction, Electronic Art's prequel to the popular and critically-acclaimed horror hit Dead Space.
In addition to the two BAFTAs, Jason's music has been honored with three Academy of Interactive Arts & Sciences (AIAS) Award nominations, winning "Outstanding Achievement in Audio" for Dead Space. He has received seventeen G.A.N.G. nominations and four wins, including "Audio of the Year" for Dead Space, "Best Original Theme" nominations for Star Trek: Legacy and Blazing Angels 2 and "Music of the Year" nominations for Dead Space and King Arthur.
Current projects include three sequels for different unannounced flagship game franchises and the feature film thriller Nevermore. Jason Graves is represented by The Gorfaine/Schwartz Agency, Inc.
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Dead Space Theme
Jason Graves Lyrics
We have lyrics for these tracks by Jason Graves:
Fly Me To the Aegis Seven Moon Fly me to the moon And let me play among the…
The lyrics can frequently be found in the comments below, by filtering for lyric videos or browsing the comments in the different videos below.
THE EQUALIZER
we are hungry.....
and we are coming....
cachorro vaDIO
dude this is THE fear incarnated into sound
Alyona Gilmourina 29
Make Us Whole!
Philipp Müller-Litz
I can hear them coming... through the vents! Be careful Isaac!
walker assasin
Can dead space be released for switch?
uneedtalent64
@Global Warming they literally released Doom 2016 on switch. and its pretty much the parents choice in most cases
Josiah Saesee
Lol
Yeyien 23
@Global Warming i m happy to see someone have the same opinion like me !!!!!!!
Global Warming
Too violent for kids. A lot of kids play switches, Dead space may even get sued by many people for scaring the shit out of their kids.